local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 250004038 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 370 L2_1.gadget_id = 70900206 L3_1 = {} L3_1.x = -212.291 L3_1.y = -11.0 L3_1.z = -295.818 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 89.723 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 371 L3_1.gadget_id = 71000004 L4_1 = {} L4_1.x = -211.75 L4_1.y = -11.0 L4_1.z = -266.13 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 325.383 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 372 L4_1.gadget_id = 71000004 L5_1 = {} L5_1.x = -205.026 L5_1.y = -11.0 L5_1.z = -265.167 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 78.15 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 373 L5_1.gadget_id = 71000004 L6_1 = {} L6_1.x = -220.084 L6_1.y = -11.0 L6_1.z = -266.585 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 275.211 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 374 L6_1.gadget_id = 71000004 L7_1 = {} L7_1.x = -211.949 L7_1.y = -11.0 L7_1.z = -288.235 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 325.383 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 375 L7_1.gadget_id = 71000004 L8_1 = {} L8_1.x = -205.225 L8_1.y = -11.0 L8_1.z = -287.272 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 78.15 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 376 L8_1.gadget_id = 71000004 L9_1 = {} L9_1.x = -220.282 L9_1.y = -11.0 L9_1.z = -288.69 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 275.211 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 71 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = -212.327 L3_1.y = -10.73 L3_1.z = -278.455 L2_1.pos = L3_1 L3_1 = {} L3_1.config_id = 72 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 5 L4_1 = {} L4_1.x = -212.246 L4_1.y = -10.35 L4_1.z = -296.363 L3_1.pos = L4_1 L1_1[1] = L2_1 L1_1[2] = L3_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000071 L2_1.name = "ENTER_REGION_71" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_71" L2_1.action = "action_EVENT_ENTER_REGION_71" L2_1.forbid_guest = false L3_1 = {} L3_1.config_id = 1000072 L3_1.name = "ENTER_REGION_72" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_72" L3_1.action = "action_EVENT_ENTER_REGION_72" L3_1.forbid_guest = false L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 370 L5_1 = 371 L6_1 = 372 L7_1 = 373 L8_1 = 374 L9_1 = 375 L10_1 = 376 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 71 L5_1 = 72 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_71" L5_1 = "ENTER_REGION_72" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 71 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_71 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 370 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_71 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 72 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_72 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 370 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_72 = L1_1