local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 250004029 L1_1 = {} L2_1 = {} L2_1.config_id = 8 L2_1.monster_id = 20010601 L3_1 = {} L3_1.x = 255.107 L3_1.y = -10.97 L3_1.z = 104.04 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 177.448 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 10 L3_1 = {} L3_1.config_id = 9 L3_1.monster_id = 20010601 L4_1 = {} L4_1.x = 252.084 L4_1.y = -10.97 L4_1.z = 103.375 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 108.344 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 10 L4_1 = {} L4_1.config_id = 10 L4_1.monster_id = 20010701 L5_1 = {} L5_1.x = 253.106 L5_1.y = -10.97 L5_1.z = 106.371 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 260.993 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 10 L5_1 = {} L5_1.config_id = 11 L5_1.monster_id = 21010901 L6_1 = {} L6_1.x = 246.536 L6_1.y = -8.738 L6_1.z = 104.134 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 132.502 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 10 L5_1.disableWander = true L6_1 = {} L6_1.config_id = 12 L6_1.monster_id = 21010501 L7_1 = {} L7_1.x = 263.241 L7_1.y = -8.738 L7_1.z = 104.123 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 218.54 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 10 L6_1.disableWander = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 286 L2_1.gadget_id = 70350004 L3_1 = {} L3_1.x = 255.029 L3_1.y = -11.243 L3_1.z = 109.494 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 287 L3_1.gadget_id = 70900207 L4_1 = {} L4_1.x = 248.96 L4_1.y = -11.294 L4_1.z = 112.809 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 288 L4_1.gadget_id = 70900207 L5_1 = {} L5_1.x = 261.099 L5_1.y = -11.583 L5_1.z = 112.741 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 289 L5_1.gadget_id = 70900208 L6_1 = {} L6_1.x = 251.82 L6_1.y = -11.244 L6_1.z = 112.712 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 128.988 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 290 L6_1.gadget_id = 70900208 L7_1 = {} L7_1.x = 252.582 L7_1.y = -11.244 L7_1.z = 111.332 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 128.988 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 291 L7_1.gadget_id = 70900208 L8_1 = {} L8_1.x = 257.461 L8_1.y = -11.259 L8_1.z = 111.427 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 128.988 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 292 L8_1.gadget_id = 70900208 L9_1 = {} L9_1.x = 258.627 L9_1.y = -11.204 L9_1.z = 112.736 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 128.988 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000058 L2_1.name = "ANY_MONSTER_DIE_58" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_58" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_58" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 11 L5_1 = 12 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 286 L5_1 = 287 L6_1 = 288 L7_1 = 289 L8_1 = 290 L9_1 = 291 L10_1 = 292 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_58" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 50004029 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_58 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 286 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_58 = L1_1