local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 155008228 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 228001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -328.299 L3_1.y = 216.706 L3_1.z = 405.876 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 11.2 L3_1.y = 84.753 L3_1.z = 40.614 L2_1.rot = L3_1 L2_1.level = 36 L2_1.point_type = 1002 L2_1.area_id = 200 L3_1 = {} L3_1.config_id = 228002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -325.272 L4_1.y = 216.677 L4_1.z = 405.044 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 61.757 L4_1.y = 343.416 L4_1.z = 34.625 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 1002 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 228003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -327.308 L5_1.y = 216.327 L5_1.z = 405.421 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 49.845 L5_1.y = 28.399 L5_1.z = 6.241 L4_1.rot = L5_1 L4_1.level = 36 L4_1.point_type = 1002 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 228004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = -143.632 L6_1.y = 170.859 L6_1.z = 332.536 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 353.953 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.point_type = 1002 L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 228005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = -144.276 L7_1.y = 170.567 L7_1.z = 331.88 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 295.878 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 36 L6_1.point_type = 1002 L6_1.area_id = 200 L7_1 = {} L7_1.config_id = 228006 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = -142.618 L8_1.y = 170.771 L8_1.z = 332.179 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 73.214 L8_1.z = 14.389 L7_1.rot = L8_1 L7_1.level = 36 L7_1.point_type = 1002 L7_1.area_id = 200 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 228001 L5_1 = 228002 L6_1 = 228003 L7_1 = 228004 L8_1 = 228005 L9_1 = 228006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1