local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1 L0_1 = {} L0_1.group_id = 155008071 L1_1 = {} L1_1.groupid = 155008071 L1_1.gadget_wall_1 = 71006 L1_1.gadget_wall_2 = 71007 L1_1.gadget_wall_3 = 71008 L1_1.gadget_wall_4 = 0 L1_1.gadget_wall_5 = 0 L1_1.gadget_wall_6 = 0 L1_1.gadget_controller_1 = 71013 L1_1.gadget_controller_2 = 71014 L1_1.gadget_controller_3 = 0 L1_1.gadget_controller_4 = 0 L1_1.pointarray_route = 500800009 L1_1.gadget_blocker_1 = 71012 L1_1.gadget_blocker_2 = 71009 L1_1.gadget_blocker_3 = 0 L1_1.gadget_blocker_controller_1 = 71019 L1_1.gadget_blocker_controller_2 = 71002 L1_1.gadget_blocker_controller_3 = 0 L2_1 = {} L3_1 = {} L4_1 = 71001 L5_1 = 71003 L6_1 = 71013 L7_1 = 71014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L4_1 = {} L5_1 = {} L6_1 = {} MaxSize = 17 L7_1 = {} L8_1 = {} L9_1 = L1_1.gadget_controller_1 L10_1 = {} L11_1 = {} L12_1 = L1_1.gadget_wall_1 L13_1 = {} L14_1 = 3 L15_1 = 4 L16_1 = 5 L13_1[1] = L14_1 L13_1[2] = L15_1 L13_1[3] = L16_1 L11_1[1] = L12_1 L11_1[2] = L13_1 L12_1 = {} L13_1 = L1_1.gadget_wall_2 L14_1 = {} L15_1 = 8 L16_1 = 9 L17_1 = 10 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L12_1[1] = L13_1 L12_1[2] = L14_1 L13_1 = {} L14_1 = L1_1.gadget_wall_3 L15_1 = {} L16_1 = 13 L17_1 = 14 L18_1 = 15 L15_1[1] = L16_1 L15_1[2] = L17_1 L15_1[3] = L18_1 L13_1[1] = L14_1 L13_1[2] = L15_1 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L8_1[1] = L9_1 L8_1[2] = L10_1 L9_1 = {} L10_1 = L1_1.gadget_controller_2 L11_1 = {} L12_1 = {} L13_1 = L1_1.gadget_wall_1 L14_1 = {} L15_1 = 5 L16_1 = 4 L17_1 = 3 L14_1[1] = L15_1 L14_1[2] = L16_1 L14_1[3] = L17_1 L12_1[1] = L13_1 L12_1[2] = L14_1 L13_1 = {} L14_1 = L1_1.gadget_wall_2 L15_1 = {} L16_1 = 10 L17_1 = 9 L18_1 = 8 L15_1[1] = L16_1 L15_1[2] = L17_1 L15_1[3] = L18_1 L13_1[1] = L14_1 L13_1[2] = L15_1 L14_1 = {} L15_1 = L1_1.gadget_wall_3 L16_1 = {} L17_1 = 15 L18_1 = 14 L19_1 = 13 L16_1[1] = L17_1 L16_1[2] = L18_1 L16_1[3] = L19_1 L14_1[1] = L15_1 L14_1[2] = L16_1 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L9_1[1] = L10_1 L9_1[2] = L11_1 L7_1[1] = L8_1 L7_1[2] = L9_1 ControllerWallMap = L7_1 L7_1 = {} L8_1 = {} L9_1 = L1_1.gadget_wall_1 L10_1 = 5 L8_1[1] = L9_1 L8_1[2] = L10_1 L9_1 = {} L10_1 = L1_1.gadget_wall_2 L11_1 = 10 L9_1[1] = L10_1 L9_1[2] = L11_1 L10_1 = {} L11_1 = L1_1.gadget_wall_3 L12_1 = 13 L10_1[1] = L11_1 L10_1[2] = L12_1 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 StartWallMap = L7_1 L7_1 = {} L8_1 = {} L9_1 = L1_1.gadget_blocker_1 L10_1 = 4 L11_1 = 0 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L9_1 = {} L10_1 = L1_1.gadget_blocker_2 L11_1 = 14 L12_1 = 0 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L7_1[1] = L8_1 L7_1[2] = L9_1 StartBlockerMap = L7_1 L7_1 = {} L8_1 = 3 L9_1 = 9 L10_1 = 15 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 TargetSolution = L7_1 L7_1 = {} function L8_1(A0_2) local L1_2 end L7_1["0"] = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = DayNight_Gadget_Unlock L2_2 = A0_2 L3_2 = L1_1.gadget_controller_1 L1_2(L2_2, L3_2) L1_2 = DayNight_Gadget_Unlock L2_2 = A0_2 L3_2 = L1_1.gadget_controller_2 L1_2(L2_2, L3_2) L1_2 = ScriptLib L1_2 = L1_2.SetWorktopOptionsByGroupId L2_2 = A0_2 L3_2 = L1_1.groupid L4_2 = 71019 L5_2 = {} L6_2 = 7 L5_2[1] = L6_2 L1_2(L2_2, L3_2, L4_2, L5_2) L1_2 = ScriptLib L1_2 = L1_2.SetWorktopOptionsByGroupId L2_2 = A0_2 L3_2 = L1_1.groupid L4_2 = 71002 L5_2 = {} L6_2 = 7 L5_2[1] = L6_2 L1_2(L2_2, L3_2, L4_2, L5_2) end L7_1["1"] = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = DayNight_Gadget_Finish L2_2 = A0_2 L3_2 = L1_1.gadget_controller_1 L1_2(L2_2, L3_2) L1_2 = DayNight_Gadget_Finish L2_2 = A0_2 L3_2 = L1_1.gadget_controller_2 L1_2(L2_2, L3_2) L1_2 = ScriptLib L1_2 = L1_2.SetGroupVariableValue L2_2 = A0_2 L3_2 = "hasFinished" L4_2 = 1 L1_2(L2_2, L3_2, L4_2) L1_2 = ScriptLib L1_2 = L1_2.SetPlatformPointArray L2_2 = A0_2 L3_2 = L1_1.gadget_wall_1 L4_2 = L1_1.pointarray_route L5_2 = {} L6_2 = 3 L5_2[1] = L6_2 L6_2 = {} L6_2.route_type = 0 L6_2.turn_mode = false L1_2(L2_2, L3_2, L4_2, L5_2, L6_2) L1_2 = ScriptLib L1_2 = L1_2.SetPlatformPointArray L2_2 = A0_2 L3_2 = L1_1.gadget_wall_2 L4_2 = L1_1.pointarray_route L5_2 = {} L6_2 = 9 L5_2[1] = L6_2 L6_2 = {} L6_2.route_type = 0 L6_2.turn_mode = false L1_2(L2_2, L3_2, L4_2, L5_2, L6_2) L1_2 = ScriptLib L1_2 = L1_2.SetPlatformPointArray L2_2 = A0_2 L3_2 = L1_1.gadget_wall_3 L4_2 = L1_1.pointarray_route L5_2 = {} L6_2 = 15 L5_2[1] = L6_2 L6_2 = {} L6_2.route_type = 0 L6_2.turn_mode = false L1_2(L2_2, L3_2, L4_2, L5_2, L6_2) end L7_1["2"] = L8_1 function L8_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = ScriptLib L1_2 = L1_2.GetGroupVariableValue L2_2 = A0_2 L3_2 = "gameplayState" L1_2 = L1_2(L2_2, L3_2) L2_2 = tostring L3_2 = L1_2 L2_2 = L2_2(L3_2) L2_2 = L7_1[L2_2] L3_2 = A0_2 L2_2(L3_2) end UpdateGamePlayState = L8_1 function L8_1(A0_2, A1_2, A2_2, A3_2) local L4_2, L5_2, L6_2, L7_2, L8_2 L4_2 = ScriptLib L4_2 = L4_2.GetGadgetStateByConfigId L5_2 = A0_2 L6_2 = A1_2 L7_2 = A2_2 L4_2 = L4_2(L5_2, L6_2, L7_2) L5_2 = A3_2[1] if L4_2 == L5_2 then L4_2 = ScriptLib L4_2 = L4_2.SetGroupGadgetStateByConfigId L5_2 = A0_2 L6_2 = A1_2 L7_2 = A2_2 L8_2 = A3_2[2] L4_2(L5_2, L6_2, L7_2, L8_2) else L4_2 = ScriptLib L4_2 = L4_2.GetGadgetStateByConfigId L5_2 = A0_2 L6_2 = A1_2 L7_2 = A2_2 L4_2 = L4_2(L5_2, L6_2, L7_2) L5_2 = A3_2[2] if L4_2 == L5_2 then L4_2 = ScriptLib L4_2 = L4_2.SetGroupGadgetStateByConfigId L5_2 = A0_2 L6_2 = A1_2 L7_2 = A2_2 L8_2 = A3_2[1] L4_2(L5_2, L6_2, L7_2, L8_2) end end end GadgetStateSwitcher = L8_1 L8_1 = {} monsters = L8_1 L8_1 = {} npcs = L8_1 L8_1 = {} L9_1 = {} L9_1.config_id = 71001 L9_1.gadget_id = 70290169 L10_1 = {} L10_1.x = -131.552 L10_1.y = 215.342 L10_1.z = 174.61 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 36 L9_1.area_id = 200 L10_1 = {} L10_1.config_id = 71002 L10_1.gadget_id = 70360170 L11_1 = {} L11_1.x = -157.596 L11_1.y = 211.927 L11_1.z = 184.589 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 270.0 L11_1.y = 90.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 36 L10_1.area_id = 200 L11_1 = {} L11_1.config_id = 71003 L11_1.gadget_id = 70290169 L12_1 = {} L12_1.x = -151.552 L12_1.y = 215.342 L12_1.z = 194.61 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 36 L11_1.area_id = 200 L12_1 = {} L12_1.config_id = 71006 L12_1.gadget_id = 70290170 L13_1 = {} L13_1.x = -131.552 L13_1.y = 209.342 L13_1.z = 174.61 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 36 L12_1.is_use_point_array = true L12_1.area_id = 200 L13_1 = {} L13_1.config_id = 71007 L13_1.gadget_id = 70290170 L14_1 = {} L14_1.x = -141.552 L14_1.y = 209.342 L14_1.z = 174.61 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 36 L13_1.is_use_point_array = true L13_1.area_id = 200 L14_1 = {} L14_1.config_id = 71008 L14_1.gadget_id = 70290170 L15_1 = {} L15_1.x = -151.552 L15_1.y = 209.342 L15_1.z = 194.61 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 36 L14_1.is_use_point_array = true L14_1.area_id = 200 L15_1 = {} L15_1.config_id = 71009 L15_1.gadget_id = 70290281 L16_1 = {} L16_1.x = -151.461 L16_1.y = 214.291 L16_1.z = 184.81 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 0.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 36 L15_1.is_use_point_array = true L15_1.area_id = 200 L16_1 = {} L16_1.config_id = 71012 L16_1.gadget_id = 70290281 L17_1 = {} L17_1.x = -131.535 L17_1.y = 213.736 L17_1.z = 185.401 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 36 L16_1.area_id = 200 L17_1 = {} L17_1.config_id = 71013 L17_1.gadget_id = 70360305 L18_1 = {} L18_1.x = -141.692 L18_1.y = 210.266 L18_1.z = 164.767 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 179.698 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 36 L17_1.area_id = 200 L18_1 = {} L18_1.config_id = 71014 L18_1.gadget_id = 70360305 L19_1 = {} L19_1.x = -141.723 L19_1.y = 210.266 L19_1.z = 204.664 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 180.599 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 36 L18_1.area_id = 200 L19_1 = {} L19_1.config_id = 71019 L19_1.gadget_id = 70360170 L20_1 = {} L20_1.x = -125.524 L20_1.y = 211.913 L20_1.z = 184.557 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 270.02 L20_1.y = 270.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 36 L19_1.area_id = 200 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L8_1[6] = L14_1 L8_1[7] = L15_1 L8_1[8] = L16_1 L8_1[9] = L17_1 L8_1[10] = L18_1 L8_1[11] = L19_1 gadgets = L8_1 L8_1 = {} regions = L8_1 L8_1 = {} L9_1 = {} L9_1.config_id = 1071004 L9_1.name = "SELECT_OPTION_71004" L10_1 = EventType L10_1 = L10_1.EVENT_SELECT_OPTION L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_SELECT_OPTION_71004" L9_1.action = "action_EVENT_SELECT_OPTION_71004" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1071010 L10_1.name = "TIME_AXIS_PASS_71010" L11_1 = EventType L11_1 = L11_1.EVENT_TIME_AXIS_PASS L10_1.event = L11_1 L10_1.source = "Wait_71002" L10_1.condition = "" L10_1.action = "action_EVENT_TIME_AXIS_PASS_71010" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1071021 L11_1.name = "GROUP_LOAD_71021" L12_1 = EventType L12_1 = L12_1.EVENT_GROUP_LOAD L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "" L11_1.action = "action_EVENT_GROUP_LOAD_71021" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1071022 L12_1.name = "VARIABLE_CHANGE_71022" L13_1 = EventType L13_1 = L13_1.EVENT_VARIABLE_CHANGE L12_1.event = L13_1 L12_1.source = "gameplayState" L12_1.condition = "" L12_1.action = "action_EVENT_VARIABLE_CHANGE_71022" L12_1.trigger_count = 0 L13_1 = {} L13_1.config_id = 1071023 L13_1.name = "SELECT_OPTION_71023" L14_1 = EventType L14_1 = L14_1.EVENT_SELECT_OPTION L13_1.event = L14_1 L13_1.source = "" L13_1.condition = "condition_EVENT_SELECT_OPTION_71023" L13_1.action = "action_EVENT_SELECT_OPTION_71023" L13_1.trigger_count = 0 L14_1 = {} L14_1.config_id = 1071025 L14_1.name = "TIME_AXIS_PASS_71025" L15_1 = EventType L15_1 = L15_1.EVENT_TIME_AXIS_PASS L14_1.event = L15_1 L14_1.source = "Wait_71019" L14_1.condition = "" L14_1.action = "action_EVENT_TIME_AXIS_PASS_71025" L14_1.trigger_count = 0 L15_1 = {} L15_1.config_id = 1071026 L15_1.name = "VARIABLE_CHANGE_71026" L16_1 = EventType L16_1 = L16_1.EVENT_VARIABLE_CHANGE L15_1.event = L16_1 L15_1.source = "has_succeeded" L15_1.condition = "condition_EVENT_VARIABLE_CHANGE_71026" L15_1.action = "action_EVENT_VARIABLE_CHANGE_71026" L15_1.trigger_count = 0 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L8_1[6] = L14_1 L8_1[7] = L15_1 triggers = L8_1 L8_1 = {} L9_1 = {} L9_1.configId = 1 L9_1.name = "gameplayState" L9_1.value = 0 L9_1.no_refresh = true L10_1 = {} L10_1.configId = 2 L10_1.name = "hasFinished" L10_1.value = 0 L10_1.no_refresh = true L8_1[1] = L9_1 L8_1[2] = L10_1 variables = L8_1 L8_1 = {} L8_1.suite = 1 L8_1.end_suite = 0 L8_1.rand_suite = false init_config = L8_1 L8_1 = {} L9_1 = {} L10_1 = {} L9_1.monsters = L10_1 L10_1 = {} L11_1 = 71001 L12_1 = 71002 L13_1 = 71003 L14_1 = 71006 L15_1 = 71007 L16_1 = 71008 L17_1 = 71009 L18_1 = 71012 L19_1 = 71013 L20_1 = 71014 L21_1 = 71019 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L10_1[5] = L15_1 L10_1[6] = L16_1 L10_1[7] = L17_1 L10_1[8] = L18_1 L10_1[9] = L19_1 L10_1[10] = L20_1 L10_1[11] = L21_1 L9_1.gadgets = L10_1 L10_1 = {} L9_1.regions = L10_1 L10_1 = {} L11_1 = "SELECT_OPTION_71004" L12_1 = "TIME_AXIS_PASS_71010" L13_1 = "GROUP_LOAD_71021" L14_1 = "VARIABLE_CHANGE_71022" L15_1 = "SELECT_OPTION_71023" L16_1 = "TIME_AXIS_PASS_71025" L17_1 = "VARIABLE_CHANGE_71026" L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L10_1[5] = L15_1 L10_1[6] = L16_1 L10_1[7] = L17_1 L9_1.triggers = L10_1 L9_1.rand_weight = 100 L8_1[1] = L9_1 suites = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_blocker_controller_2 L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 7 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_71004 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "SelectOption : GadgetID = " L5_2 = A1_2.param1 L6_2 = ", OptionID = " L7_2 = A1_2.param2 L4_2 = L4_2 .. L5_2 .. L6_2 .. L7_2 L2_2(L3_2, L4_2) L2_2 = "Wait_" L3_2 = A1_2.param1 L2_2 = L2_2 .. L3_2 L3_2 = ScriptLib L3_2 = L3_2.DelWorktopOptionByGroupId L4_2 = A0_2 L5_2 = L1_1.groupid L6_2 = A1_2.param1 L7_2 = 7 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 0 L6_2 = L1_1.gadget_blocker_2 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = LF_Can_Block_State_Change L5_2 = A0_2 L6_2 = L1_1.gadget_blocker_2 L7_2 = 201 - L3_2 L4_2 = L4_2(L5_2, L6_2, L7_2) if L4_2 then L4_2 = GadgetStateSwitcher L5_2 = A0_2 L6_2 = L1_1.groupid L7_2 = L1_1.gadget_blocker_2 L8_2 = {} L9_2 = 0 L10_2 = 201 L8_2[1] = L9_2 L8_2[2] = L10_2 L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = GadgetStateSwitcher L5_2 = A0_2 L6_2 = L1_1.groupid L7_2 = L1_1.gadget_blocker_controller_2 L8_2 = {} L9_2 = 0 L10_2 = 201 L8_2[1] = L9_2 L8_2[2] = L10_2 L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = LF_Set_Block_After_State_Change L5_2 = A0_2 L6_2 = L1_1.gadget_blocker_2 L7_2 = 201 - L3_2 L4_2(L5_2, L6_2, L7_2) end L4_2 = ScriptLib L4_2 = L4_2.InitTimeAxis L5_2 = A0_2 L6_2 = L2_2 L7_2 = {} L8_2 = 1 L7_2[1] = L8_2 L8_2 = false L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = 0 return L4_2 end action_EVENT_SELECT_OPTION_71004 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 155008071 L5_2 = 71002 L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIME_AXIS_PASS_71010 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = UpdateGamePlayState L3_2 = A0_2 L2_2(L3_2) L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_71021 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = -1 return L2_2 end L2_2 = UpdateGamePlayState L3_2 = A0_2 L2_2(L3_2) L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_71022 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = L1_1.gadget_blocker_controller_1 L3_2 = A1_2.param1 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 7 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_71023 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "SelectOption : GadgetID = " L5_2 = A1_2.param1 L6_2 = ", OptionID = " L7_2 = A1_2.param2 L4_2 = L4_2 .. L5_2 .. L6_2 .. L7_2 L2_2(L3_2, L4_2) L2_2 = "Wait_" L3_2 = A1_2.param1 L2_2 = L2_2 .. L3_2 L3_2 = ScriptLib L3_2 = L3_2.DelWorktopOptionByGroupId L4_2 = A0_2 L5_2 = L1_1.groupid L6_2 = A1_2.param1 L7_2 = 7 L3_2(L4_2, L5_2, L6_2, L7_2) L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = 0 L6_2 = L1_1.gadget_blocker_1 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = LF_Can_Block_State_Change L5_2 = A0_2 L6_2 = L1_1.gadget_blocker_1 L7_2 = 201 - L3_2 L4_2 = L4_2(L5_2, L6_2, L7_2) if L4_2 then L4_2 = GadgetStateSwitcher L5_2 = A0_2 L6_2 = L1_1.groupid L7_2 = L1_1.gadget_blocker_1 L8_2 = {} L9_2 = 0 L10_2 = 201 L8_2[1] = L9_2 L8_2[2] = L10_2 L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = GadgetStateSwitcher L5_2 = A0_2 L6_2 = L1_1.groupid L7_2 = L1_1.gadget_blocker_controller_1 L8_2 = {} L9_2 = 0 L10_2 = 201 L8_2[1] = L9_2 L8_2[2] = L10_2 L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = LF_Set_Block_After_State_Change L5_2 = A0_2 L6_2 = L1_1.gadget_blocker_1 L7_2 = 201 - L3_2 L4_2(L5_2, L6_2, L7_2) end L4_2 = ScriptLib L4_2 = L4_2.InitTimeAxis L5_2 = A0_2 L6_2 = L2_2 L7_2 = {} L8_2 = 1 L7_2[1] = L8_2 L8_2 = false L4_2(L5_2, L6_2, L7_2, L8_2) L4_2 = 0 return L4_2 end action_EVENT_SELECT_OPTION_71023 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 155008071 L5_2 = 71019 L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_TIME_AXIS_PASS_71025 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "gameplayState" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_71026 = L8_1 function L8_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "has_succeeded" L2_2 = L2_2(L3_2, L4_2) if L2_2 == 1 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "iswallmatch" L5_2 = 1 L6_2 = 155008070 L2_2(L3_2, L4_2, L5_2, L6_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "has_succeeded" L2_2 = L2_2(L3_2, L4_2) if L2_2 == 0 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "iswallmatch" L5_2 = 0 L6_2 = 155008070 L2_2(L3_2, L4_2, L5_2, L6_2) end end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_71026 = L8_1 L8_1 = require L9_1 = "V2_4/EnvState" L8_1(L9_1) L8_1 = require L9_1 = "V2_4/WallMaze" L8_1(L9_1)