local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 155006027 L1_1 = {} L1_1.duration = 60 L1_1.kill_sum = 3 L1_1.group_id = 155006027 L1_1.gadget_controller_id = 27004 L2_1 = {} L3_1 = {} L3_1.config_id = 27001 L3_1.monster_id = 22040101 L4_1 = {} L4_1.x = 447.71 L4_1.y = 165.708 L4_1.z = -284.492 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_id = 1000100 L3_1.pose_id = 101 L3_1.area_id = 200 L4_1 = {} L4_1.config_id = 27002 L4_1.monster_id = 22040101 L5_1 = {} L5_1.x = 453.841 L5_1.y = 164.606 L5_1.z = -273.932 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 221.627 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.drop_id = 1000100 L4_1.pose_id = 101 L4_1.area_id = 200 L5_1 = {} L5_1.config_id = 27004 L5_1.monster_id = 22050101 L6_1 = {} L6_1.x = 441.782 L6_1.y = 165.298 L6_1.z = -273.035 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 132.659 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 36 L5_1.drop_id = 1000100 L5_1.pose_id = 101 L5_1.area_id = 200 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 27003 L3_1.gadget_id = 70211021 L4_1 = {} L4_1.x = 447.079 L4_1.y = 165.064 L4_1.z = -278.092 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187" L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 200 L2_1[1] = L3_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1027005 L3_1.name = "GROUP_LOAD_27005" L4_1 = EventType L4_1 = L4_1.EVENT_GROUP_LOAD L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GROUP_LOAD_27005" L3_1.action = "action_EVENT_GROUP_LOAD_27005" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1027006 L4_1.name = "CHALLENGE_SUCCESS_27006" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_SUCCESS L4_1.event = L5_1 L4_1.source = "180" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_SUCCESS_27006" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1027007 L5_1.name = "CHALLENGE_FAIL_27007" L6_1 = EventType L6_1 = L6_1.EVENT_CHALLENGE_FAIL L5_1.event = L6_1 L5_1.source = "180" L5_1.condition = "" L5_1.action = "action_EVENT_CHALLENGE_FAIL_27007" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1027008 L6_1.name = "GROUP_LOAD_27008" L7_1 = EventType L7_1 = L7_1.EVENT_GROUP_LOAD L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_GROUP_LOAD_27008" L6_1.action = "action_EVENT_GROUP_LOAD_27008" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1027009 L7_1.name = "QUEST_FINISH_27009" L8_1 = EventType L8_1 = L8_1.EVENT_QUEST_FINISH L7_1.event = L8_1 L7_1.source = "7224802" L7_1.condition = "" L7_1.action = "action_EVENT_QUEST_FINISH_27009" L7_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "isFinish" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 2 L4_1.name = "isStart" L4_1.value = 0 L4_1.no_refresh = false L2_1[1] = L3_1 L2_1[2] = L4_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GROUP_LOAD_27005" L6_1 = "CHALLENGE_SUCCESS_27006" L7_1 = "CHALLENGE_FAIL_27007" L8_1 = "GROUP_LOAD_27008" L9_1 = "QUEST_FINISH_27009" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 27001 L7_1 = 27002 L8_1 = 27004 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_27005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72248_ChallengeFaild_B" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 155006027 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_27005 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72248_ChallengeSuccess_B" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinish" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 27003 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_27006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72248_ChallengeFaild_B" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 155006027 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_27007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "isFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_27008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72248_ChallengeSuccess_B" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 27003 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_27008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 180 L5_2 = 180 L6_2 = L1_1.duration L7_2 = L1_1.group_id L8_2 = L1_1.kill_sum L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_27009 = L2_1