local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 155005327 L1_1 = {} L1_1.groupID = 155005270 L1_1.gadget_teleport = 327001 L1_1.pointarray_move = 500500015 function L2_1(A0_2, A1_2, A2_2) local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L3_2 = ScriptLib L3_2 = L3_2.MoveAvatarByPointArray L4_2 = A0_2 L5_2 = A0_2.uid L6_2 = A1_2 L7_2 = A2_2 L8_2 = {} L8_2.speed = 10 L9_2 = "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}" L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) end TeleportAction = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 327001 L4_1.gadget_id = 70290275 L5_1 = {} L5_1.x = 353.75 L5_1.y = 401.209 L5_1.z = 250.129 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 36 L4_1.area_id = 200 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 327002 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 2 L5_1 = {} L5_1.x = 353.75 L5_1.y = 401.209 L5_1.z = 250.129 L4_1.pos = L5_1 L4_1.area_id = 200 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = {} L4_1.config_id = 1327002 L4_1.name = "ENTER_REGION_327002" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "1" L4_1.condition = "condition_EVENT_ENTER_REGION_327002" L4_1.action = "action_EVENT_ENTER_REGION_327002" L4_1.trigger_count = 0 L4_1.forbid_guest = false L3_1[1] = L4_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1