local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = {} L0_1.group_id = 155003010 L1_1 = {} L1_1.duration = 90 L1_1.totalcount = 7 L1_1.group_id = 155003010 L1_1.gadget_controller_id = 10003 L1_1.managerGroupID = 155003001 L2_1 = {} L3_1 = 10011 L4_1 = 10012 L5_1 = 10013 L6_1 = 10014 L7_1 = 10015 L8_1 = 10016 L9_1 = 10017 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 gadgetlist = L2_1 function L2_1(A0_2, A1_2, A2_2) local L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L3_2 = 1 L4_2 = #A1_2 L5_2 = 1 for L6_2 = L3_2, L4_2, L5_2 do L7_2 = ScriptLib L7_2 = L7_2.SetGadgetStateByConfigId L8_2 = A0_2 L9_2 = A1_2[L6_2] L10_2 = A2_2 L7_2(L8_2, L9_2, L10_2) end end SetGadgetListState = L2_1 L2_1 = {} function L3_1(A0_2) local L1_2 end L2_1["0"] = L3_1 function L3_1(A0_2) local L1_2, L2_2, L3_2, L4_2, L5_2, L6_2 L1_2 = ScriptLib L1_2 = L1_2.AddExtraGroupSuite L2_2 = A0_2 L3_2 = L1_1.group_id L4_2 = 2 L1_2(L2_2, L3_2, L4_2) L1_2 = ScriptLib L1_2 = L1_2.SetWorktopOptionsByGroupId L2_2 = A0_2 L3_2 = L1_1.group_id L4_2 = 10003 L5_2 = {} L6_2 = 177 L5_2[1] = L6_2 L1_2(L2_2, L3_2, L4_2, L5_2) L1_2 = ScriptLib L1_2 = L1_2.SetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 10002 L4_2 = GadgetState L4_2 = L4_2.Default L1_2(L2_2, L3_2, L4_2) L1_2 = ScriptLib L1_2 = L1_2.RemoveExtraGroupSuite L2_2 = A0_2 L3_2 = L1_1.group_id L4_2 = 3 L1_2(L2_2, L3_2, L4_2) end L2_1["1"] = L3_1 function L3_1(A0_2) local L1_2, L2_2, L3_2, L4_2 L1_2 = ScriptLib L1_2 = L1_2.AddExtraGroupSuite L2_2 = A0_2 L3_2 = L1_1.group_id L4_2 = 4 L1_2(L2_2, L3_2, L4_2) L1_2 = ScriptLib L1_2 = L1_2.KillExtraGroupSuite L2_2 = A0_2 L3_2 = 155003010 L4_2 = 3 L1_2(L2_2, L3_2, L4_2) L1_2 = ScriptLib L1_2 = L1_2.SetGadgetStateByConfigId L2_2 = A0_2 L3_2 = 10002 L4_2 = GadgetState L4_2 = L4_2.GearStop L1_2(L2_2, L3_2, L4_2) L1_2 = SetGadgetListState L2_2 = A0_2 L3_2 = gadgetlist L4_2 = 201 L1_2(L2_2, L3_2, L4_2) end L2_1["2"] = L3_1 function L3_1(A0_2) local L1_2, L2_2, L3_2 L1_2 = ScriptLib L1_2 = L1_2.GetGroupVariableValue L2_2 = A0_2 L3_2 = "gameplayState" L1_2 = L1_2(L2_2, L3_2) L2_2 = tostring L3_2 = L1_2 L2_2 = L2_2(L3_2) L2_2 = L2_1[L2_2] L3_2 = A0_2 L2_2(L3_2) end UpdateGamePlayState = L3_1 L3_1 = {} monsters = L3_1 L3_1 = {} npcs = L3_1 L3_1 = {} gadgets = L3_1 L3_1 = {} regions = L3_1 L3_1 = {} triggers = L3_1 L3_1 = {} L4_1 = {} L4_1.configId = 1 L4_1.name = "gameplayState" L4_1.value = 0 L4_1.no_refresh = true L3_1[1] = L4_1 variables = L3_1 L3_1 = {} L4_1 = {} L5_1 = {} L5_1.config_id = 10002 L5_1.gadget_id = 70350082 L6_1 = {} L6_1.x = 1297.06 L6_1.y = 258.62 L6_1.z = -660.128 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 358.8 L6_1.y = 326.442 L6_1.z = 358.118 L5_1.rot = L6_1 L5_1.level = 36 L5_1.persistent = true L5_1.area_id = 200 L6_1 = {} L6_1.config_id = 10003 L6_1.gadget_id = 70360001 L7_1 = {} L7_1.x = 1297.02 L7_1.y = 258.621 L7_1.z = -660.117 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 356.874 L7_1.y = 359.789 L7_1.z = 7.728 L6_1.rot = L7_1 L6_1.level = 36 L6_1.area_id = 200 L7_1 = {} L7_1.config_id = 10011 L7_1.gadget_id = 70310011 L8_1 = {} L8_1.x = 1298.089 L8_1.y = 259.299 L8_1.z = -647.481 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 356.605 L8_1.y = 19.41 L8_1.z = 342.608 L7_1.rot = L8_1 L7_1.level = 36 L7_1.area_id = 200 L8_1 = {} L8_1.config_id = 10012 L8_1.gadget_id = 70310011 L9_1 = {} L9_1.x = 1289.311 L9_1.y = 259.341 L9_1.z = -656.102 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 351.262 L9_1.y = 358.968 L9_1.z = 8.069 L8_1.rot = L9_1 L8_1.level = 36 L8_1.area_id = 200 L9_1 = {} L9_1.config_id = 10013 L9_1.gadget_id = 70310011 L10_1 = {} L10_1.x = 1317.171 L10_1.y = 256.455 L10_1.z = -665.365 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 359.912 L10_1.y = 358.868 L10_1.z = 355.533 L9_1.rot = L10_1 L9_1.level = 36 L9_1.area_id = 200 L10_1 = {} L10_1.config_id = 10014 L10_1.gadget_id = 70310011 L11_1 = {} L11_1.x = 1321.61 L11_1.y = 259.671 L11_1.z = -652.933 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 345.841 L11_1.y = 1.935 L11_1.z = 9.816 L10_1.rot = L11_1 L10_1.level = 36 L10_1.area_id = 200 L11_1 = {} L11_1.config_id = 10015 L11_1.gadget_id = 70310011 L12_1 = {} L12_1.x = 1333.501 L12_1.y = 262.527 L12_1.z = -647.583 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 356.198 L12_1.y = 355.045 L12_1.z = 355.717 L11_1.rot = L12_1 L11_1.level = 36 L11_1.area_id = 200 L12_1 = {} L12_1.config_id = 10016 L12_1.gadget_id = 70310011 L13_1 = {} L13_1.x = 1333.113 L13_1.y = 263.15 L13_1.z = -656.934 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 347.696 L13_1.y = 357.934 L13_1.z = 28.98 L12_1.rot = L13_1 L12_1.level = 36 L12_1.area_id = 200 L13_1 = {} L13_1.config_id = 10017 L13_1.gadget_id = 70310011 L14_1 = {} L14_1.x = 1339.353 L14_1.y = 262.185 L14_1.z = -659.029 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 347.821 L14_1.y = 12.158 L14_1.z = 352.725 L13_1.rot = L14_1 L13_1.level = 36 L13_1.area_id = 200 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = {} L5_1.config_id = 1010004 L5_1.name = "CHALLENGE_SUCCESS_10004" L6_1 = EventType L6_1 = L6_1.EVENT_CHALLENGE_SUCCESS L5_1.event = L6_1 L5_1.source = "666" L5_1.condition = "condition_EVENT_CHALLENGE_SUCCESS_10004" L5_1.action = "action_EVENT_CHALLENGE_SUCCESS_10004" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1010005 L6_1.name = "CHALLENGE_FAIL_10005" L7_1 = EventType L7_1 = L7_1.EVENT_CHALLENGE_FAIL L6_1.event = L7_1 L6_1.source = "666" L6_1.condition = "" L6_1.action = "action_EVENT_CHALLENGE_FAIL_10005" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1010006 L7_1.name = "GROUP_LOAD_10006" L8_1 = EventType L8_1 = L8_1.EVENT_GROUP_LOAD L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_GROUP_LOAD_10006" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1010007 L8_1.name = "SELECT_OPTION_10007" L9_1 = EventType L9_1 = L9_1.EVENT_SELECT_OPTION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_SELECT_OPTION_10007" L8_1.action = "action_EVENT_SELECT_OPTION_10007" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1010008 L9_1.name = "VARIABLE_CHANGE_10008" L10_1 = EventType L10_1 = L10_1.EVENT_VARIABLE_CHANGE L9_1.event = L10_1 L9_1.source = "gameplayState" L9_1.condition = "condition_EVENT_VARIABLE_CHANGE_10008" L9_1.action = "action_EVENT_VARIABLE_CHANGE_10008" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1010009 L10_1.name = "GADGET_STATE_CHANGE_10009" L11_1 = EventType L11_1 = L11_1.EVENT_GADGET_STATE_CHANGE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_10009" L10_1.action = "action_EVENT_GADGET_STATE_CHANGE_10009" L10_1.trigger_count = 0 L11_1 = {} L11_1.config_id = 1010010 L11_1.name = "GADGET_STATE_CHANGE_10010" L12_1 = EventType L12_1 = L12_1.EVENT_GADGET_STATE_CHANGE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_10010" L11_1.action = "" L11_1.trigger_count = 0 L11_1.tag = "999" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L3_1.triggers = L4_1 garbages = L3_1 L3_1 = {} L3_1.suite = 1 L3_1.end_suite = 0 L3_1.rand_suite = false init_config = L3_1 L3_1 = {} L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L7_1.monsters = L8_1 L8_1 = {} L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L7_1.triggers = L8_1 L7_1.rand_weight = 100 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 suites = L3_1