local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 247009021 L1_1 = 21004 L2_1 = 0 L3_1 = 247009021 L4_1 = 0 L5_1 = 0 L6_1 = {} monsters = L6_1 L6_1 = {} npcs = L6_1 L6_1 = {} L7_1 = {} L7_1.config_id = 21001 L7_1.gadget_id = 70900201 L8_1 = {} L8_1.x = 0.107 L8_1.y = -2.512 L8_1.z = 702.007 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 21002 L8_1.gadget_id = 70310125 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.114 L9_1.z = 20.094 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 180.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = GadgetState L9_1 = L9_1.GearStart L8_1.state = L9_1 L8_1.persistent = true L6_1[1] = L7_1 L6_1[2] = L8_1 gadgets = L6_1 L6_1 = {} L7_1 = {} L7_1.config_id = 21004 L8_1 = RegionShape L8_1 = L8_1.CUBIC L7_1.shape = L8_1 L8_1 = {} L8_1.x = 35.0 L8_1.y = 20.0 L8_1.z = 35.0 L7_1.size = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.pos = L8_1 L6_1[1] = L7_1 regions = L6_1 L6_1 = {} L7_1 = {} L7_1.config_id = 1021004 L7_1.name = "ENTER_REGION_21004" L8_1 = EventType L8_1 = L8_1.EVENT_ENTER_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "" L6_1[1] = L7_1 triggers = L6_1 L6_1 = {} variables = L6_1 L6_1 = {} L6_1.suite = 1 L6_1.end_suite = 0 L6_1.rand_suite = false init_config = L6_1 L6_1 = {} L7_1 = {} L8_1 = {} L7_1.monsters = L8_1 L8_1 = {} L9_1 = 21001 L10_1 = 21002 L8_1[1] = L9_1 L8_1[2] = L10_1 L7_1.gadgets = L8_1 L8_1 = {} L9_1 = 21004 L8_1[1] = L9_1 L7_1.regions = L8_1 L8_1 = {} L9_1 = "ENTER_REGION_21004" L8_1[1] = L9_1 L7_1.triggers = L8_1 L7_1.rand_weight = 100 L6_1[1] = L7_1 suites = L6_1 L6_1 = require L7_1 = "V2_2/RoqueDungeon_FirstRoom" L6_1(L7_1)