local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 247005020 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 20001 L3_1 = {} L3_1.x = 41.078 L3_1.y = -0.83 L3_1.z = 160.304 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L3_1 = {} L3_1.config_id = 20002 L4_1 = {} L4_1.x = 118.14 L4_1.y = -1.95 L4_1.z = 163.06 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L4_1 = {} L4_1.config_id = 20003 L5_1 = {} L5_1.x = 159.711 L5_1.y = -0.876 L5_1.z = 196.502 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L5_1 = {} L5_1.config_id = 20004 L6_1 = {} L6_1.x = 157.653 L6_1.y = 0.124 L6_1.z = 280.069 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L6_1 = {} L6_1.config_id = 20005 L7_1 = {} L7_1.x = 122.121 L7_1.y = -1.95 L7_1.z = 321.916 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L7_1 = {} L7_1.config_id = 20006 L8_1 = {} L8_1.x = 36.398 L8_1.y = -0.876 L8_1.z = 322.784 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L8_1 = {} L8_1.config_id = 20011 L9_1 = {} L9_1.x = 75.764 L9_1.y = -0.876 L9_1.z = 437.061 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L9_1 = {} L9_1.config_id = 20012 L10_1 = {} L10_1.x = 80.053 L10_1.y = -0.83 L10_1.z = 453.185 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L10_1 = {} L10_1.config_id = 20014 L11_1 = {} L11_1.x = -9.863 L11_1.y = -0.564 L11_1.z = 186.08 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 points = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1