local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 L0_1 = {} L0_1.group_id = 247002034 L1_1 = 247002034 L2_1 = 34001 L3_1 = 34004 L4_1 = {} L5_1 = 34001 L4_1[1] = L5_1 L5_1 = {} monsters = L5_1 L5_1 = {} npcs = L5_1 L5_1 = {} L6_1 = {} L6_1.config_id = 34001 L6_1.gadget_id = 70211111 L7_1 = {} L7_1.x = 400.0 L7_1.y = 0.1 L7_1.z = 320.0 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 270.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.chest_drop_id = 21600009 L6_1.drop_count = 1 L6_1.isOneoff = true L6_1.persistent = true L7_1 = {} L7_1.config_id = 34002 L7_1.gadget_id = 70310125 L8_1 = {} L8_1.x = 420.0 L8_1.y = 0.114 L8_1.z = 320.0 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 90.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 34003 L8_1.gadget_id = 70310125 L9_1 = {} L9_1.x = 400.0 L9_1.y = 0.114 L9_1.z = 300.0 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 180.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 34005 L9_1.gadget_id = 70360283 L10_1 = {} L10_1.x = 396.514 L10_1.y = 18.515 L10_1.z = 323.786 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 34006 L10_1.gadget_id = 70360283 L11_1 = {} L11_1.x = 396.588 L11_1.y = 18.517 L11_1.z = 316.511 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L11_1.config_id = 34007 L11_1.gadget_id = 70360283 L12_1 = {} L12_1.x = 403.507 L12_1.y = 18.515 L12_1.z = 323.677 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 34008 L12_1.gadget_id = 70360283 L13_1 = {} L13_1.x = 403.395 L13_1.y = 18.515 L13_1.z = 316.498 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L13_1.config_id = 34010 L13_1.gadget_id = 70310125 L14_1 = {} L14_1.x = 380.0 L14_1.y = 0.114 L14_1.z = 320.0 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 90.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = GadgetState L14_1 = L14_1.GearStart L13_1.state = L14_1 L14_1 = {} L14_1.config_id = 34011 L14_1.gadget_id = 70310125 L15_1 = {} L15_1.x = 400.0 L15_1.y = 0.124 L15_1.z = 340.0 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 180.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = GadgetState L15_1 = L15_1.GearStart L14_1.state = L15_1 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L5_1[9] = L14_1 gadgets = L5_1 L5_1 = {} L6_1 = {} L6_1.config_id = 34004 L7_1 = RegionShape L7_1 = L7_1.CUBIC L6_1.shape = L7_1 L7_1 = {} L7_1.x = 40.0 L7_1.y = 25.0 L7_1.z = 40.0 L6_1.size = L7_1 L7_1 = {} L7_1.x = 400.0 L7_1.y = 0.051 L7_1.z = 320.0 L6_1.pos = L7_1 L7_1 = {} L7_1.config_id = 34009 L8_1 = RegionShape L8_1 = L8_1.SPHERE L7_1.shape = L8_1 L7_1.radius = 3 L8_1 = {} L8_1.x = 399.995 L8_1.y = 0.05 L8_1.z = 320.086 L7_1.pos = L8_1 L5_1[1] = L6_1 L5_1[2] = L7_1 regions = L5_1 L5_1 = {} L6_1 = {} L6_1.config_id = 1034004 L6_1.name = "ENTER_REGION_34004" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "" L6_1.action = "" L7_1 = {} L7_1.config_id = 1034009 L7_1.name = "ENTER_REGION_34009" L8_1 = EventType L8_1 = L8_1.EVENT_ENTER_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ENTER_REGION_34009" L7_1.action = "action_EVENT_ENTER_REGION_34009" L5_1[1] = L6_1 L5_1[2] = L7_1 triggers = L5_1 L5_1 = {} variables = L5_1 L5_1 = {} L5_1.suite = 1 L5_1.end_suite = 0 L5_1.rand_suite = false init_config = L5_1 L5_1 = {} L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 34001 L9_1 = 34002 L10_1 = 34003 L11_1 = 34005 L12_1 = 34006 L13_1 = 34007 L14_1 = 34008 L15_1 = 34010 L16_1 = 34011 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L7_1[7] = L14_1 L7_1[8] = L15_1 L7_1[9] = L16_1 L6_1.gadgets = L7_1 L7_1 = {} L8_1 = 34004 L9_1 = 34009 L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.regions = L7_1 L7_1 = {} L8_1 = "ENTER_REGION_34004" L9_1 = "ENTER_REGION_34009" L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L5_1[1] = L6_1 suites = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 34009 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_34009 = L5_1 function L5_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 34005 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 34006 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 34007 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 34008 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_34009 = L5_1 L5_1 = require L6_1 = "V2_2/RogueDungeon_ChestRoom" L5_1(L6_1)