local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 242003006 L1_1 = {} L1_1.group_id = 242003006 L1_1.timer = 60 L1_1.challange_group_id = 242003010 L2_1 = {} L3_1 = {} L3_1.operator_id = 6010 L3_1.effect_id = 6034 L4_1 = {} L5_1 = 6001 L6_1 = 6002 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadget_id = L4_1 L2_1[1] = L3_1 L3_1 = {} L4_1 = {} monsters = L4_1 L4_1 = {} npcs = L4_1 L4_1 = {} L5_1 = {} L5_1.config_id = 6001 L5_1.gadget_id = 70350110 L6_1 = {} L6_1.x = 94.868 L6_1.y = 2.98 L6_1.z = -40.74 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 180.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 6002 L6_1.gadget_id = 70350110 L7_1 = {} L7_1.x = 95.087 L7_1.y = 2.995 L7_1.z = -62.704 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 6010 L7_1.gadget_id = 70360145 L8_1 = {} L8_1.x = 103.96 L8_1.y = 3.249 L8_1.z = -50.183 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 270.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.is_guest_can_operate = true L8_1 = {} L8_1.config_id = 6034 L8_1.gadget_id = 70360140 L9_1 = {} L9_1.x = 103.96 L9_1.y = 3.249 L9_1.z = -50.183 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 270.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 gadgets = L4_1 L4_1 = {} regions = L4_1 L4_1 = {} triggers = L4_1 L4_1 = {} variables = L4_1 L4_1 = {} L5_1 = {} L6_1 = {} L6_1.config_id = 1006009 L6_1.name = "GROUP_LOAD_6009" L7_1 = EventType L7_1 = L7_1.EVENT_GROUP_LOAD L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "" L6_1.action = "action_EVENT_GROUP_LOAD_6009" L7_1 = {} L7_1.config_id = 1006012 L7_1.name = "GADGET_CREATE_6012" L8_1 = EventType L8_1 = L8_1.EVENT_GADGET_CREATE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_GADGET_CREATE_6012" L7_1.action = "action_EVENT_GADGET_CREATE_6012" L8_1 = {} L8_1.config_id = 1006013 L8_1.name = "SELECT_OPTION_6013" L9_1 = EventType L9_1 = L9_1.EVENT_SELECT_OPTION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_SELECT_OPTION_6013" L8_1.action = "action_EVENT_SELECT_OPTION_6013" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1006014 L9_1.name = "TIMER_EVENT_6014" L10_1 = EventType L10_1 = L10_1.EVENT_TIMER_EVENT L9_1.event = L10_1 L9_1.source = "time1" L9_1.condition = "" L9_1.action = "action_EVENT_TIMER_EVENT_6014" L9_1.trigger_count = 0 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.triggers = L5_1 garbages = L4_1 L4_1 = {} L4_1.suite = 1 L4_1.end_suite = 0 L4_1.rand_suite = false init_config = L4_1 L4_1 = {} L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 6001 L8_1 = 6002 L9_1 = 6010 L10_1 = 6034 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L6_1.triggers = L7_1 L6_1.rand_weight = 100 L4_1[1] = L5_1 L4_1[2] = L6_1 suites = L4_1 L4_1 = require L5_1 = "TowerDefense_Trap" L4_1(L5_1)