local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 144002104 L1_1 = {} L2_1 = {} L2_1.config_id = 104001 L2_1.monster_id = 21030301 L3_1 = {} L3_1.x = 533.42 L3_1.y = 120.497 L3_1.z = -140.674 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 252.044 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 23 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.disableWander = true L2_1.pose_id = 9012 L2_1.area_id = 102 L3_1 = {} L3_1.config_id = 104004 L3_1.monster_id = 21020201 L4_1 = {} L4_1.x = 537.122 L4_1.y = 120.574 L4_1.z = -132.265 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 214.762 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 23 L3_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L3_1.pose_id = 401 L3_1.area_id = 102 L4_1 = {} L4_1.config_id = 104005 L4_1.monster_id = 21010701 L5_1 = {} L5_1.x = 527.898 L5_1.y = 120.213 L5_1.z = -145.431 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.911 L5_1.y = 239.402 L5_1.z = 1.541 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.pose_id = 9013 L4_1.area_id = 102 L5_1 = {} L5_1.config_id = 104008 L5_1.monster_id = 21011001 L6_1 = {} L6_1.x = 523.588 L6_1.y = 121.088 L6_1.z = -133.906 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 41.83 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 20 L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 32 L5_1.area_id = 102 L6_1 = {} L6_1.config_id = 104010 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 515.047 L7_1.y = 120.411 L7_1.z = -142.319 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 258.332 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 20 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.pose_id = 9011 L6_1.area_id = 102 L7_1 = {} L7_1.config_id = 104013 L7_1.monster_id = 21010901 L8_1 = {} L8_1.x = 509.245 L8_1.y = 123.833 L8_1.z = -144.894 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 74.347 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 20 L7_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L7_1.area_id = 102 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 104002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 536.113 L3_1.y = 121.785 L3_1.z = -129.251 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 349.509 L3_1.y = 195.709 L3_1.z = 19.604 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\190\164\229\178\155" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 102 L3_1 = {} L3_1.config_id = 104006 L3_1.gadget_id = 70300089 L4_1 = {} L4_1.x = 524.774 L4_1.y = 120.007 L4_1.z = -146.688 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 354.173 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 102 L4_1 = {} L4_1.config_id = 104007 L4_1.gadget_id = 70300088 L5_1 = {} L5_1.x = 529.013 L5_1.y = 120.753 L5_1.z = -129.501 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 129.039 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 102 L5_1 = {} L5_1.config_id = 104009 L5_1.gadget_id = 70300088 L6_1 = {} L6_1.x = 543.502 L6_1.y = 119.965 L6_1.z = -139.529 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 129.039 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 102 L6_1 = {} L6_1.config_id = 104011 L6_1.gadget_id = 70950092 L7_1 = {} L7_1.x = 508.668 L7_1.y = 120.0 L7_1.z = -144.819 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 33.972 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 102 L7_1 = {} L7_1.config_id = 104015 L7_1.gadget_id = 70300085 L8_1 = {} L8_1.x = 514.666 L8_1.y = 119.886 L8_1.z = -141.355 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 357.332 L8_1.y = 359.855 L8_1.z = 6.242 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 102 L8_1 = {} L8_1.config_id = 104016 L8_1.gadget_id = 70220005 L9_1 = {} L9_1.x = 513.687 L9_1.y = 120.074 L9_1.z = -142.468 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 357.332 L9_1.y = 359.855 L9_1.z = 6.242 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 102 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1104003 L2_1.name = "ANY_MONSTER_DIE_104003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_104003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_104003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 104001 L5_1 = 104004 L6_1 = 104005 L7_1 = 104008 L8_1 = 104010 L9_1 = 104013 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 104002 L5_1 = 104006 L6_1 = 104007 L7_1 = 104009 L8_1 = 104011 L9_1 = 104015 L10_1 = 104016 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_104003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_104003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 104002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_104003 = L1_1