local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 144002032 L1_1 = {} L2_1 = {} L2_1.config_id = 32001 L2_1.monster_id = 21010901 L3_1 = {} L3_1.x = 684.493 L3_1.y = 125.295 L3_1.z = -550.566 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 288.097 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 20 L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 101 L3_1 = {} L3_1.config_id = 32004 L3_1.monster_id = 21010901 L4_1 = {} L4_1.x = 721.537 L4_1.y = 123.83 L4_1.z = -574.815 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 270.617 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.area_id = 101 L4_1 = {} L4_1.config_id = 32005 L4_1.monster_id = 22010201 L5_1 = {} L5_1.x = 693.846 L5_1.y = 123.215 L5_1.z = -556.953 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 165.037 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136" L4_1.disableWander = true L4_1.area_id = 101 L5_1 = {} L5_1.config_id = 32006 L5_1.monster_id = 21010701 L6_1 = {} L6_1.x = 699.845 L6_1.y = 120.33 L6_1.z = -573.517 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 163.248 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 20 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.area_id = 101 L6_1 = {} L6_1.config_id = 32010 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 706.263 L7_1.y = 120.906 L7_1.z = -554.908 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 270.617 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 20 L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L6_1.pose_id = 9011 L6_1.area_id = 101 L7_1 = {} L7_1.config_id = 32011 L7_1.monster_id = 21010201 L8_1 = {} L8_1.x = 706.351 L8_1.y = 120.079 L8_1.z = -572.227 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 99.387 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L7_1.area_id = 101 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 32002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 684.32 L3_1.y = 125.375 L3_1.z = -548.747 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 92.608 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\190\164\229\178\155" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 101 L3_1 = {} L3_1.config_id = 32007 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = 700.919 L4_1.y = 120.249 L4_1.z = -576.269 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.area_id = 101 L4_1 = {} L4_1.config_id = 32008 L4_1.gadget_id = 70950092 L5_1 = {} L5_1.x = 722.422 L5_1.y = 120.0 L5_1.z = -574.467 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.area_id = 101 L5_1 = {} L5_1.config_id = 32012 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = 706.254 L6_1.y = 120.12 L6_1.z = -578.683 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.area_id = 101 L6_1 = {} L6_1.config_id = 32013 L6_1.gadget_id = 70220014 L7_1 = {} L7_1.x = 708.863 L7_1.y = 120.097 L7_1.z = -565.209 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.area_id = 101 L7_1 = {} L7_1.config_id = 32014 L7_1.gadget_id = 70300081 L8_1 = {} L8_1.x = 714.206 L8_1.y = 119.852 L8_1.z = -552.422 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 308.563 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.area_id = 101 L8_1 = {} L8_1.config_id = 32015 L8_1.gadget_id = 70300083 L9_1 = {} L9_1.x = 695.944 L9_1.y = 119.942 L9_1.z = -579.449 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 40.41 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.area_id = 101 L9_1 = {} L9_1.config_id = 32017 L9_1.gadget_id = 70300091 L10_1 = {} L10_1.x = 702.522 L10_1.y = 121.418 L10_1.z = -552.993 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.area_id = 101 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1032003 L2_1.name = "ANY_MONSTER_DIE_32003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_32003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_32003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 32001 L5_1 = 32004 L6_1 = 32005 L7_1 = 32006 L8_1 = 32010 L9_1 = 32011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 32002 L5_1 = 32007 L6_1 = 32008 L7_1 = 32012 L8_1 = 32013 L9_1 = 32014 L10_1 = 32015 L11_1 = 32017 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_32003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_32003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 32002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_32003 = L1_1