local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 L0_1 = {} L0_1.group_id = 235820003 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.monster_id = 20011101 L3_1 = {} L3_1.x = -63.522 L3_1.y = 13.3 L3_1.z = 84.935 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 84.057 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L4_1 = 1007 L3_1[1] = L4_1 L2_1.affix = L3_1 L3_1 = {} L3_1.config_id = 3002 L3_1.monster_id = 20011101 L4_1 = {} L4_1.x = -63.629 L4_1.y = 13.294 L4_1.z = 89.384 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 89.375 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L4_1 = {} L5_1 = 1007 L4_1[1] = L5_1 L3_1.affix = L4_1 L4_1 = {} L4_1.config_id = 3003 L4_1.monster_id = 20011101 L5_1 = {} L5_1.x = -62.574 L5_1.y = 13.293 L5_1.z = 82.39 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 74.375 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 1007 L5_1[1] = L6_1 L4_1.affix = L5_1 L5_1 = {} L5_1.config_id = 3004 L5_1.monster_id = 20011101 L6_1 = {} L6_1.x = -62.516 L6_1.y = 13.293 L6_1.z = 91.919 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 104.375 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L6_1 = {} L7_1 = 1007 L6_1[1] = L7_1 L5_1.affix = L6_1 L6_1 = {} L6_1.config_id = 3005 L6_1.monster_id = 20011101 L7_1 = {} L7_1.x = -63.897 L7_1.y = 13.294 L7_1.z = 87.391 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 89.375 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.disableWander = true L7_1 = {} L8_1 = 1007 L7_1[1] = L8_1 L6_1.affix = L7_1 L7_1 = {} L7_1.config_id = 3007 L7_1.monster_id = 20011101 L8_1 = {} L8_1.x = -62.575 L8_1.y = 13.296 L8_1.z = 82.473 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 89.375 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.disableWander = true L8_1 = {} L9_1 = 1007 L8_1[1] = L9_1 L7_1.affix = L8_1 L8_1 = {} L8_1.config_id = 3008 L8_1.monster_id = 21010902 L9_1 = {} L9_1.x = -66.73 L9_1.y = 13.326 L9_1.z = 87.568 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 89.375 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.disableWander = true L9_1 = {} L10_1 = 1007 L9_1[1] = L10_1 L8_1.affix = L9_1 L9_1 = {} L9_1.config_id = 3009 L9_1.monster_id = 20011101 L10_1 = {} L10_1.x = -62.467 L10_1.y = 13.291 L10_1.z = 91.705 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 89.375 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.disableWander = true L10_1 = {} L11_1 = 1007 L10_1[1] = L11_1 L9_1.affix = L10_1 L10_1 = {} L10_1.config_id = 3011 L10_1.monster_id = 20011101 L11_1 = {} L11_1.x = -62.241 L11_1.y = 13.294 L11_1.z = 87.514 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 89.375 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.disableWander = true L11_1 = {} L12_1 = 1007 L11_1[1] = L12_1 L10_1.affix = L11_1 L11_1 = {} L11_1.config_id = 3012 L11_1.monster_id = 21010902 L12_1 = {} L12_1.x = -65.451 L12_1.y = 13.298 L12_1.z = 80.642 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 59.375 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.disableWander = true L12_1 = {} L13_1 = 1007 L12_1[1] = L13_1 L11_1.affix = L12_1 L12_1 = {} L12_1.config_id = 3013 L12_1.monster_id = 21010902 L13_1 = {} L13_1.x = -66.108 L13_1.y = 13.301 L13_1.z = 93.99 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 119.375 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.disableWander = true L13_1 = {} L14_1 = 1007 L13_1[1] = L14_1 L12_1.affix = L13_1 L13_1 = {} L13_1.config_id = 3021 L13_1.monster_id = 26040104 L14_1 = {} L14_1.x = -62.256 L14_1.y = 13.348 L14_1.z = 80.992 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 59.375 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.disableWander = true L14_1 = {} L15_1 = 1007 L14_1[1] = L15_1 L13_1.affix = L14_1 L14_1 = {} L14_1.config_id = 3022 L14_1.monster_id = 26040102 L15_1 = {} L15_1.x = -63.249 L15_1.y = 13.295 L15_1.z = 93.99 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 119.375 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.disableWander = true L15_1 = {} L16_1 = 6103 L17_1 = 1007 L15_1[1] = L16_1 L15_1[2] = L17_1 L14_1.affix = L15_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3015 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = -52.773 L3_1.y = 11.103 L3_1.z = 84.573 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1003006 L2_1.name = "ANY_MONSTER_DIE_3006" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3006" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_3006" L3_1 = {} L3_1.config_id = 1003010 L3_1.name = "ANY_MONSTER_DIE_3010" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3010" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_3010" L4_1 = {} L4_1.config_id = 1003016 L4_1.name = "ANY_MONSTER_LIVE_3016" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_LIVE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3016" L4_1.action = "action_EVENT_ANY_MONSTER_LIVE_3016" L5_1 = {} L5_1.config_id = 1003017 L5_1.name = "CHALLENGE_SUCCESS_3017" L6_1 = EventType L6_1 = L6_1.EVENT_CHALLENGE_SUCCESS L5_1.event = L6_1 L5_1.source = "1" L5_1.condition = "" L5_1.action = "action_EVENT_CHALLENGE_SUCCESS_3017" L6_1 = {} L6_1.config_id = 1003018 L6_1.name = "CHALLENGE_FAIL_3018" L7_1 = EventType L7_1 = L7_1.EVENT_CHALLENGE_FAIL L6_1.event = L7_1 L6_1.source = "1" L6_1.condition = "" L6_1.action = "action_EVENT_CHALLENGE_FAIL_3018" L7_1 = {} L7_1.config_id = 1003020 L7_1.name = "DUNGEON_ALL_AVATAR_DIE_3020" L8_1 = EventType L8_1 = L8_1.EVENT_DUNGEON_ALL_AVATAR_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "" L7_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_3020" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3015 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_LIVE_3016" L5_1 = "CHALLENGE_SUCCESS_3017" L6_1 = "CHALLENGE_FAIL_3018" L7_1 = "DUNGEON_ALL_AVATAR_DIE_3020" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 3001 L6_1 = 3002 L7_1 = 3003 L8_1 = 3004 L9_1 = 3005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_3006" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 3007 L7_1 = 3008 L8_1 = 3009 L9_1 = 3011 L10_1 = 3012 L11_1 = 3013 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_3010" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 3021 L8_1 = 3022 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 235820003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 235820003 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3006 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 235820003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3010 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 235820003 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3010 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_3016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 256 L6_2 = 300 L7_2 = 235820003 L8_2 = 13 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_3016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 1 L6_2 = 235820001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_3017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 235820003 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 235820002 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 235820003 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_3018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_DUNGEON_ALL_AVATAR_DIE_3020 = L1_1 L1_1 = require L2_1 = "V2_4/PotionStage" L1_1(L2_1)