local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L1_1 = {} L1_1.x = -627.4 L1_1.z = -121.6 L0_1.begin_pos = L1_1 L1_1 = {} L1_1.x = 1251.2 L1_1.z = 191.9 L0_1.size = L1_1 L1_1 = {} L1_1.x = -138.459 L1_1.y = 20.509 L1_1.z = -21.079 L0_1.born_pos = L1_1 L1_1 = {} L1_1.x = 0.0 L1_1.y = 0.0 L1_1.z = 0.0 L0_1.born_rot = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.x = -138.459 L3_1.y = 20.509 L3_1.z = -21.079 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L3_1 = {} L4_1 = {} L4_1.x = -143.018 L4_1.y = 20.502 L4_1.z = -24.057 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L4_1 = {} L5_1 = {} L5_1.x = -133.955 L5_1.y = 20.493 L5_1.z = -24.057 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L5_1 = {} L6_1 = {} L6_1.x = -138.459 L6_1.y = 20.514 L6_1.z = -26.571 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L0_1.born_point_list = L1_1 L0_1.die_y = -200 L1_1 = {} L1_1.x = -627.4 L1_1.z = -121.6 L0_1.vision_anchor = L1_1 scene_config = L0_1 L0_1 = {} L1_1 = 35800 L0_1[1] = L1_1 blocks = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L2_1.x = -627.4 L2_1.z = -121.6 L1_1.min = L2_1 L2_1 = {} L2_1.x = 623.7 L2_1.z = 70.3 L1_1.max = L2_1 L0_1[1] = L1_1 block_rects = L0_1 L0_1 = {} dummy_points = L0_1 L0_1 = {} L1_1 = "routes" L0_1[1] = L1_1 routes_config = L0_1