local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 233403003 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.monster_id = 23010101 L3_1 = {} L3_1.x = 5.046 L3_1.y = 0.09 L3_1.z = -8.301 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 330.641 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 3002 L3_1.monster_id = 23010201 L4_1 = {} L4_1.x = -5.492 L4_1.y = 0.073 L4_1.z = -9.573 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 17.637 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 3004 L4_1.monster_id = 23010301 L5_1 = {} L5_1.x = -0.023 L5_1.y = 0.326 L5_1.z = -7.459 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 356.698 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 3005 L5_1.monster_id = 23010101 L6_1 = {} L6_1.x = 7.494 L6_1.y = 0.326 L6_1.z = -3.925 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 302.763 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 3009 L6_1.monster_id = 23010201 L7_1 = {} L7_1.x = -8.174 L7_1.y = 0.326 L7_1.z = -4.112 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 55.627 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3011 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = 4.643 L3_1.y = -1.133 L3_1.z = 2.887 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1003012 L2_1.name = "ANY_MONSTER_LIVE_3012" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_3012" L3_1 = {} L3_1.config_id = 1003013 L3_1.name = "CHALLENGE_SUCCESS_3013" L4_1 = EventType L4_1 = L4_1.EVENT_CHALLENGE_SUCCESS L3_1.event = L4_1 L3_1.source = "1" L3_1.condition = "" L3_1.action = "action_EVENT_CHALLENGE_SUCCESS_3013" L4_1 = {} L4_1.config_id = 1003014 L4_1.name = "CHALLENGE_FAIL_3014" L5_1 = EventType L5_1 = L5_1.EVENT_CHALLENGE_FAIL L4_1.event = L5_1 L4_1.source = "1" L4_1.condition = "" L4_1.action = "action_EVENT_CHALLENGE_FAIL_3014" L5_1 = {} L5_1.config_id = 1003015 L5_1.name = "ANY_MONSTER_DIE_3015" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3015" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_3015" L6_1 = {} L6_1.config_id = 1003027 L6_1.name = "ANY_MONSTER_DIE_3027" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3027" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_3027" L7_1 = {} L7_1.config_id = 1003035 L7_1.name = "ANY_MONSTER_DIE_3035" L8_1 = EventType L8_1 = L8_1.EVENT_ANY_MONSTER_DIE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3035" L7_1.action = "action_EVENT_ANY_MONSTER_DIE_3035" L8_1 = {} L8_1.config_id = 1003038 L8_1.name = "ANY_MONSTER_DIE_3038" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3038" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_3038" L9_1 = {} L9_1.config_id = 1003039 L9_1.name = "ANY_MONSTER_DIE_3039" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_DIE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3039" L9_1.action = "action_EVENT_ANY_MONSTER_DIE_3039" L10_1 = {} L10_1.config_id = 1003044 L10_1.name = "ANY_MONSTER_DIE_3044" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3044" L10_1.action = "action_EVENT_ANY_MONSTER_DIE_3044" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 3 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 3001 L5_1 = 3002 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3011 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_LIVE_3012" L5_1 = "CHALLENGE_SUCCESS_3013" L6_1 = "CHALLENGE_FAIL_3014" L7_1 = "ANY_MONSTER_DIE_3044" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 3004 L6_1 = 3005 L7_1 = 3009 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 3011 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "CHALLENGE_SUCCESS_3013" L6_1 = "CHALLENGE_FAIL_3014" L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L6_1 = 3011 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L7_1 = 3011 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "CHALLENGE_SUCCESS_3013" L8_1 = "CHALLENGE_FAIL_3014" L9_1 = "ANY_MONSTER_DIE_3035" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L6_1.monsters = L7_1 L7_1 = {} L8_1 = 3011 L7_1[1] = L8_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "CHALLENGE_SUCCESS_3013" L9_1 = "CHALLENGE_FAIL_3014" L10_1 = "ANY_MONSTER_DIE_3038" L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L7_1.monsters = L8_1 L8_1 = {} L9_1 = 3011 L8_1[1] = L9_1 L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L9_1 = "CHALLENGE_SUCCESS_3013" L10_1 = "CHALLENGE_FAIL_3014" L11_1 = "ANY_MONSTER_DIE_3039" L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.triggers = L8_1 L7_1.rand_weight = 100 L8_1 = {} L9_1 = {} L8_1.monsters = L9_1 L9_1 = {} L10_1 = 3011 L9_1[1] = L10_1 L8_1.gadgets = L9_1 L9_1 = {} L8_1.regions = L9_1 L9_1 = {} L10_1 = "CHALLENGE_SUCCESS_3013" L11_1 = "CHALLENGE_FAIL_3014" L9_1[1] = L10_1 L9_1[2] = L11_1 L8_1.triggers = L9_1 L8_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 197 L6_2 = 600 L7_2 = 233403003 L8_2 = 5 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_3012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "TPL_TIME" L5_2 = A1_2.param2 L6_2 = 233403001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : save_challenge_remainTime" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 1 L6_2 = 233403001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.TowerMirrorTeamSetUp L3_2 = A0_2 L4_2 = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : tower_team_setup" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233403002 L5_2 = 2001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 233403002 L5_2 = 2001 L6_2 = {} L7_2 = 176 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233403001 L5_2 = 1001 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233403005 L5_2 = 5001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 233403005 L5_2 = 5002 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_3013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 233403003 L4_2.suite = 3 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_3014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233403003 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233403003 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233403003 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3038 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233403003 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3038 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3039 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233403003 L5_2 = 7 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3039 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3044 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 233403003 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3044 = L1_1