local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133225082 L1_1 = {} L1_1.group_id = 133225082 L2_1 = {} L3_1 = 7216719 L4_1 = 7216619 L5_1 = 7217226 L6_1 = 7217320 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.questList = L2_1 L2_1 = {} L3_1 = 82004 L4_1 = 82005 L5_1 = 82006 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.chestList = L2_1 defs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 82001 L2_1.monster_id = 24020101 L3_1 = {} L3_1.x = -6092.03 L3_1.y = 202.892 L3_1.z = -2669.898 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 349.226 L3_1.y = 4.009 L3_1.z = 331.569 L2_1.rot = L3_1 L2_1.level = 33 L2_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L2_1.disableWander = true L2_1.pose_id = 101 L2_1.climate_area_id = 7 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 82002 L3_1.monster_id = 24020101 L4_1 = {} L4_1.x = -6094.688 L4_1.y = 203.237 L4_1.z = -2672.918 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 350.334 L4_1.y = 3.697 L4_1.z = 338.95 L3_1.rot = L4_1 L3_1.level = 33 L3_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L3_1.disableWander = true L3_1.pose_id = 101 L3_1.climate_area_id = 7 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 82003 L4_1.monster_id = 24020101 L5_1 = {} L5_1.x = -6098.052 L5_1.y = 204.366 L5_1.z = -2663.054 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 353.151 L5_1.y = 353.987 L5_1.z = 351.874 L4_1.rot = L5_1 L4_1.level = 33 L4_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L4_1.disableWander = true L4_1.pose_id = 101 L4_1.climate_area_id = 7 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 82010 L5_1.monster_id = 24020101 L6_1 = {} L6_1.x = -6113.062 L6_1.y = 200.125 L6_1.z = -2632.079 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 349.226 L6_1.y = 4.009 L6_1.z = 344.474 L5_1.rot = L6_1 L5_1.level = 33 L5_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L5_1.pose_id = 100 L5_1.climate_area_id = 7 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 82011 L6_1.monster_id = 24020101 L7_1 = {} L7_1.x = -6108.391 L7_1.y = 200.106 L7_1.z = -2632.866 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 3.565 L7_1.y = 358.648 L7_1.z = 10.105 L6_1.rot = L7_1 L6_1.level = 33 L6_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L6_1.pose_id = 100 L6_1.climate_area_id = 7 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 82012 L7_1.monster_id = 24020101 L8_1 = {} L8_1.x = -6102.186 L8_1.y = 200.38 L8_1.z = -2637.215 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 353.151 L8_1.y = 353.987 L8_1.z = 351.874 L7_1.rot = L8_1 L7_1.level = 33 L7_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L7_1.pose_id = 100 L7_1.climate_area_id = 7 L7_1.area_id = 18 L8_1 = {} L8_1.config_id = 82013 L8_1.monster_id = 24020101 L9_1 = {} L9_1.x = -6019.88 L9_1.y = 200.462 L9_1.z = -2642.205 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.871 L9_1.y = 88.287 L9_1.z = 358.835 L8_1.rot = L9_1 L8_1.level = 33 L8_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L8_1.disableWander = true L8_1.pose_id = 101 L8_1.climate_area_id = 7 L8_1.area_id = 18 L9_1 = {} L9_1.config_id = 82014 L9_1.monster_id = 24020101 L10_1 = {} L10_1.x = -6015.333 L10_1.y = 200.343 L10_1.z = -2645.76 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 358.729 L10_1.y = 343.21 L10_1.z = 359.292 L9_1.rot = L10_1 L9_1.level = 33 L9_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L9_1.disableWander = true L9_1.pose_id = 101 L9_1.climate_area_id = 7 L9_1.area_id = 18 L10_1 = {} L10_1.config_id = 82015 L10_1.monster_id = 24020101 L11_1 = {} L11_1.x = -6018.216 L11_1.y = 200.432 L11_1.z = -2644.713 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 359.75 L11_1.y = 41.587 L11_1.z = 358.567 L10_1.rot = L11_1 L10_1.level = 33 L10_1.drop_tag = "\230\139\159\231\148\159\230\156\186\229\133\179" L10_1.disableWander = true L10_1.pose_id = 101 L10_1.climate_area_id = 7 L10_1.area_id = 18 L11_1 = {} L11_1.config_id = 82016 L11_1.monster_id = 24010101 L12_1 = {} L12_1.x = -6015.619 L12_1.y = 200.562 L12_1.z = -2641.829 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 209.705 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 33 L11_1.drop_tag = "\233\129\151\232\191\185\229\174\136\229\141\171" L11_1.disableWander = true L11_1.pose_id = 101 L11_1.climate_area_id = 7 L11_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 82004 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -6094.227 L3_1.y = 204.223 L3_1.z = -2670.644 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 30.746 L3_1.y = 172.268 L3_1.z = 27.654 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 18 L3_1 = {} L3_1.config_id = 82005 L3_1.gadget_id = 70211151 L4_1 = {} L4_1.x = -6111.909 L4_1.y = 200.048 L4_1.z = -2634.675 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 142.643 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.chest_drop_id = 21910021 L3_1.drop_count = 1 L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 82006 L4_1.gadget_id = 70211151 L5_1 = {} L5_1.x = -6012.256 L5_1.y = 203.415 L5_1.z = -2637.769 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 198.478 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 26 L4_1.chest_drop_id = 21910022 L4_1.drop_count = 1 L5_1 = GadgetState L5_1 = L5_1.ChestLocked L4_1.state = L5_1 L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 82017 L5_1.gadget_id = 70310007 L6_1 = {} L6_1.x = -6016.015 L6_1.y = 200.562 L6_1.z = -2642.385 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 209.705 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 33 L5_1.area_id = 18 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1082007 L2_1.name = "ANY_MONSTER_DIE_82007" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_82007" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_82007" L3_1 = {} L3_1.config_id = 1082008 L3_1.name = "ANY_MONSTER_DIE_82008" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_82008" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_82008" L4_1 = {} L4_1.config_id = 1082009 L4_1.name = "ANY_MONSTER_DIE_82009" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_82009" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_82009" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "chestState" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "suiteBySeq" L3_1.value = 0 L3_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 82001 L5_1 = 82002 L6_1 = 82003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 82004 L5_1 = 82017 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_82007" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 82010 L6_1 = 82011 L7_1 = 82012 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 82005 L6_1 = 82017 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_82008" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 82013 L7_1 = 82014 L8_1 = 82015 L9_1 = 82016 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.monsters = L5_1 L5_1 = {} L6_1 = 82006 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_82009" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_82007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 82004 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_82007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_82008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 82005 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_82008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_82009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 82006 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_82009 = L1_1 L1_1 = require L2_1 = "V2_2/DayFinishSuite" L1_1(L2_1)