local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133223287 L1_1 = {} L2_1 = {} L3_1 = 287001 L4_1 = 287002 L5_1 = 287003 L6_1 = 287004 L7_1 = 287005 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.mushrooms = L2_1 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 287001 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -6008.92 L4_1.y = 164.831 L4_1.z = -2769.803 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 9.442 L4_1.y = 1.804 L4_1.z = 10.865 L3_1.rot = L4_1 L3_1.level = 33 L3_1.point_type = 2043 L3_1.area_id = 18 L4_1 = {} L4_1.config_id = 287002 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -6011.327 L5_1.y = 165.15 L5_1.z = -2771.177 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 14.011 L4_1.rot = L5_1 L4_1.level = 33 L4_1.point_type = 2043 L4_1.area_id = 18 L5_1 = {} L5_1.config_id = 287003 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = -6013.317 L6_1.y = 164.743 L6_1.z = -2765.988 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 34.627 L6_1.y = 107.61 L6_1.z = -0.002 L5_1.rot = L6_1 L5_1.level = 33 L5_1.point_type = 2043 L5_1.area_id = 18 L6_1 = {} L6_1.config_id = 287004 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = -6013.223 L7_1.y = 165.226 L7_1.z = -2769.468 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 92.399 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 33 L6_1.point_type = 2043 L6_1.area_id = 18 L7_1 = {} L7_1.config_id = 287005 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = -6015.119 L8_1.y = 165.037 L8_1.z = -2763.787 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 3.719 L8_1.y = 309.597 L8_1.z = -0.001 L7_1.rot = L8_1 L7_1.level = 33 L7_1.point_type = 2043 L7_1.area_id = 18 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1287006 L3_1.name = "GATHER_287006" L4_1 = EventType L4_1 = L4_1.EVENT_GATHER L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GATHER_287006" L3_1.action = "action_EVENT_GATHER_287006" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1287007 L4_1.name = "VARIABLE_CHANGE_287007" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_287007" L4_1.action = "action_EVENT_VARIABLE_CHANGE_287007" L5_1 = {} L5_1.config_id = 1287008 L5_1.name = "VARIABLE_CHANGE_287008" L6_1 = EventType L6_1 = L6_1.EVENT_VARIABLE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_287008" L5_1.action = "action_EVENT_VARIABLE_CHANGE_287008" L6_1 = {} L6_1.config_id = 1287009 L6_1.name = "QUEST_START_287009" L7_1 = EventType L7_1 = L7_1.EVENT_QUEST_START L6_1.event = L7_1 L6_1.source = "7220601" L6_1.condition = "" L6_1.action = "action_EVENT_QUEST_START_287009" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1287010 L7_1.name = "QUEST_START_287010" L8_1 = EventType L8_1 = L8_1.EVENT_QUEST_START L7_1.event = L8_1 L7_1.source = "7220604" L7_1.condition = "" L7_1.action = "action_EVENT_QUEST_START_287010" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1287011 L8_1.name = "GROUP_LOAD_287011" L9_1 = EventType L9_1 = L9_1.EVENT_GROUP_LOAD L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_GROUP_LOAD_287011" L8_1.action = "action_EVENT_GROUP_LOAD_287011" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1287012 L9_1.name = "GROUP_LOAD_287012" L10_1 = EventType L10_1 = L10_1.EVENT_GROUP_LOAD L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_GROUP_LOAD_287012" L9_1.action = "action_EVENT_GROUP_LOAD_287012" L9_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "gather_count" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 287001 L6_1 = 287002 L7_1 = 287003 L8_1 = 287004 L9_1 = 287005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "QUEST_START_287009" L6_1 = "QUEST_START_287010" L7_1 = "GROUP_LOAD_287011" L8_1 = "GROUP_LOAD_287012" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "GATHER_287006" L7_1 = "VARIABLE_CHANGE_287007" L8_1 = "VARIABLE_CHANGE_287008" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = 1 L3_2 = L1_1.mushrooms L3_2 = #L3_2 L4_2 = 1 for L5_2 = L2_2, L3_2, L4_2 do L6_2 = L1_1.mushrooms L6_2 = L6_2[L5_2] L7_2 = A1_2.param1 if L6_2 == L7_2 then L6_2 = true return L6_2 end end L2_2 = false return L2_2 end condition_EVENT_GATHER_287006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "gather_count" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GATHER_287006 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "gather_count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 5 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_287007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "mushroom_trigger_1" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_287007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "gather_count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 10 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_287008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "mushroom_trigger_2" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_287008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133223287 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_287009 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133223287 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_287010 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "gather_count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 5 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_287011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "mushroom_trigger_1" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_287011 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "gather_count" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 10 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_287012 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "mushroom_trigger_2" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_287012 = L2_1