local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133222169 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 169012 L3_1.monster_id = 23050101 L4_1 = {} L4_1.x = -5212.034 L4_1.y = 199.824 L4_1.z = -4312.718 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 130.195 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\232\151\143\233\149\156\228\190\141\229\165\179" L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 169013 L4_1.monster_id = 23020101 L5_1 = {} L5_1.x = -5211.79 L5_1.y = 199.806 L5_1.z = -4320.877 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.drop_tag = "\229\128\186\229\138\161\229\164\132\231\144\134\228\186\186" L4_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 169004 L3_1.gadget_id = 70211102 L4_1 = {} L4_1.x = -5208.801 L4_1.y = 199.573 L4_1.z = -4316.27 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 323.558 L4_1.y = 257.518 L4_1.z = 25.198 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\232\167\163\232\176\156\228\189\142\231\186\167\231\168\187\229\166\187" L4_1 = GadgetState L4_1 = L4_1.ChestTrap L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 169007 L4_1.gadget_id = 70300094 L5_1 = {} L5_1.x = -5207.379 L5_1.y = 199.847 L5_1.z = -4312.711 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 15.475 L5_1.y = 30.58 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 169008 L5_1.gadget_id = 70220051 L6_1 = {} L6_1.x = -5207.645 L6_1.y = 199.579 L6_1.z = -4321.538 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 326.463 L6_1.y = 358.928 L6_1.z = 22.951 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 169009 L6_1.gadget_id = 70220051 L7_1 = {} L7_1.x = -5208.539 L7_1.y = 199.555 L7_1.z = -4312.098 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 40.598 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 14 L7_1 = {} L7_1.config_id = 169010 L7_1.gadget_id = 70300104 L8_1 = {} L8_1.x = -5207.873 L8_1.y = 198.939 L8_1.z = -4323.737 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 56.157 L8_1.z = 334.316 L7_1.rot = L8_1 L7_1.level = 30 L7_1.area_id = 14 L8_1 = {} L8_1.config_id = 169011 L8_1.gadget_id = 70220048 L9_1 = {} L9_1.x = -5206.754 L9_1.y = 199.495 L9_1.z = -4320.111 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 358.853 L9_1.y = 0.0 L9_1.z = 342.272 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 169005 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 3 L4_1 = {} L4_1.x = -5208.801 L4_1.y = 199.573 L4_1.z = -4316.27 L3_1.pos = L4_1 L3_1.area_id = 14 L2_1[1] = L3_1 L1_1.regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1169001 L3_1.name = "GADGET_STATE_CHANGE_169001" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_169001" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_169001" L4_1 = {} L4_1.config_id = 1169005 L4_1.name = "ENTER_REGION_169005" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_169005" L4_1.action = "action_EVENT_ENTER_REGION_169005" L5_1 = {} L5_1.config_id = 1169006 L5_1.name = "ANY_MONSTER_DIE_169006" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_169006" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_169006" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1