local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133220217 L1_1 = {} L2_1 = {} L2_1.config_id = 217001 L2_1.monster_id = 23020101 L3_1 = {} L3_1.x = -2357.701 L3_1.y = 235.4 L3_1.z = -4467.562 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 359.424 L3_1.y = 75.152 L3_1.z = 359.748 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\229\128\186\229\138\161\229\164\132\231\144\134\228\186\186" L2_1.disableWander = true L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 217004 L3_1.monster_id = 23050101 L4_1 = {} L4_1.x = -2357.005 L4_1.y = 235.227 L4_1.z = -4465.905 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.628 L4_1.y = 105.284 L4_1.z = 359.493 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\232\151\143\233\149\156\228\190\141\229\165\179" L3_1.disableWander = true L3_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 217002 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = -2378.171 L3_1.y = 239.564 L3_1.z = -4464.255 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 2.24 L3_1.y = 88.518 L3_1.z = 359.438 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 11 L3_1 = {} L3_1.config_id = 217005 L3_1.gadget_id = 70220048 L4_1 = {} L4_1.x = -2374.97 L4_1.y = 239.306 L4_1.z = -4471.083 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 352.153 L4_1.y = 337.153 L4_1.z = 10.09 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 11 L4_1 = {} L4_1.config_id = 217006 L4_1.gadget_id = 70220048 L5_1 = {} L5_1.x = -2377.177 L5_1.y = 239.154 L5_1.z = -4472.112 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 2.418 L5_1.y = 288.447 L5_1.z = 355.903 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 11 L5_1 = {} L5_1.config_id = 217007 L5_1.gadget_id = 70310009 L6_1 = {} L6_1.x = -2373.233 L6_1.y = 239.363 L6_1.z = -4464.315 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 317.728 L6_1.z = 356.38 L5_1.rot = L6_1 L5_1.level = 27 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 11 L6_1 = {} L6_1.config_id = 217008 L6_1.gadget_id = 70220025 L7_1 = {} L7_1.x = -2372.316 L7_1.y = 239.448 L7_1.z = -4466.0 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 85.08 L7_1.y = 249.081 L7_1.z = 251.637 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 11 L7_1 = {} L7_1.config_id = 217009 L7_1.gadget_id = 70220052 L8_1 = {} L8_1.x = -2377.428 L8_1.y = 239.602 L8_1.z = -4462.891 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 11 L8_1 = {} L8_1.config_id = 217010 L8_1.gadget_id = 70220052 L9_1 = {} L9_1.x = -2373.606 L9_1.y = 240.173 L9_1.z = -4468.638 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 11 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1217003 L2_1.name = "ANY_MONSTER_DIE_217003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_217003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_217003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 217001 L5_1 = 217004 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 217002 L5_1 = 217005 L6_1 = 217006 L7_1 = 217007 L8_1 = 217008 L9_1 = 217009 L10_1 = 217010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_217003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_217003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 217002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_217003 = L1_1