local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 L0_1 = {} L0_1.group_id = 133220169 L1_1 = {} L2_1 = {} L2_1.config_id = 169001 L2_1.monster_id = 25100201 L3_1 = {} L3_1.x = -3879.111 L3_1.y = 218.085 L3_1.z = -3028.093 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 328.632 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L2_1.disableWander = true L3_1 = {} L4_1 = 5110 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.isOneoff = true L2_1.pose_id = 1003 L2_1.title_id = 10015 L2_1.special_name_id = 10032 L2_1.area_id = 12 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 169010 L2_1.gadget_id = 70300105 L3_1 = {} L3_1.x = -3873.64 L3_1.y = 218.022 L3_1.z = -3029.661 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 222.701 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 169011 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = -3874.278 L4_1.y = 217.889 L4_1.z = -3024.696 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 34.21 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 169012 L4_1.gadget_id = 70220015 L5_1 = {} L5_1.x = -3874.231 L5_1.y = 217.98 L5_1.z = -3030.464 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 272.079 L5_1.y = 255.716 L5_1.z = 251.725 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 169013 L5_1.gadget_id = 70220015 L6_1 = {} L6_1.x = -3874.292 L6_1.y = 218.799 L6_1.z = -3030.48 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 272.077 L6_1.y = 255.715 L6_1.z = 240.232 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 169014 L6_1.gadget_id = 70220051 L7_1 = {} L7_1.x = -3878.417 L7_1.y = 218.104 L7_1.z = -3031.887 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 169015 L7_1.gadget_id = 70220051 L8_1 = {} L8_1.x = -3878.037 L8_1.y = 218.279 L8_1.z = -3032.06 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 284.681 L8_1.y = 315.495 L8_1.z = 281.524 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 12 L8_1 = {} L8_1.config_id = 169016 L8_1.gadget_id = 70220050 L9_1 = {} L9_1.x = -3869.964 L9_1.y = 217.665 L9_1.z = -3024.906 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 12 L9_1 = {} L9_1.config_id = 169017 L9_1.gadget_id = 70220052 L10_1 = {} L10_1.x = -3870.915 L10_1.y = 217.699 L10_1.z = -3024.387 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 114.057 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 27 L9_1.area_id = 12 L10_1 = {} L10_1.config_id = 169018 L10_1.gadget_id = 70220052 L11_1 = {} L11_1.x = -3870.15 L11_1.y = 217.614 L11_1.z = -3023.724 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 243.59 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 27 L10_1.area_id = 12 L11_1 = {} L11_1.config_id = 169019 L11_1.gadget_id = 70211022 L12_1 = {} L12_1.x = -3873.199 L12_1.y = 217.955 L12_1.z = -3028.016 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 286.747 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 26 L11_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\168\187\229\166\187" L12_1 = GadgetState L12_1 = L12_1.ChestLocked L11_1.state = L12_1 L11_1.isOneoff = true L11_1.persistent = true L12_1 = {} L12_1.name = "chest" L12_1.exp = 1 L11_1.explore = L12_1 L11_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 169002 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 30 L3_1 = {} L3_1.x = -3879.143 L3_1.y = 218.091 L3_1.z = -3029.255 L2_1.pos = L3_1 L2_1.area_id = 12 L1_1[1] = L2_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1169002 L2_1.name = "ENTER_REGION_169002" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_169002" L2_1.action = "action_EVENT_ENTER_REGION_169002" L2_1.trigger_count = 0 L2_1.forbid_guest = false L3_1 = {} L3_1.config_id = 1169003 L3_1.name = "ANY_MONSTER_DIE_169003" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_169003" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_169003" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1169004 L4_1.name = "GROUP_LOAD_169004" L5_1 = EventType L5_1 = L5_1.EVENT_GROUP_LOAD L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_GROUP_LOAD_169004" L4_1.action = "action_EVENT_GROUP_LOAD_169004" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1169005 L5_1.name = "MONSTER_BATTLE_169005" L6_1 = EventType L6_1 = L6_1.EVENT_MONSTER_BATTLE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_MONSTER_BATTLE_169005" L5_1.action = "action_EVENT_MONSTER_BATTLE_169005" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1169007 L6_1.name = "ANY_MONSTER_DIE_169007" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_169007" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_169007" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1169008 L7_1.name = "QUEST_START_169008" L8_1 = EventType L8_1 = L8_1.EVENT_QUEST_START L7_1.event = L8_1 L7_1.source = "7211014" L7_1.condition = "" L7_1.action = "action_EVENT_QUEST_START_169008" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1169009 L8_1.name = "GROUP_LOAD_169009" L9_1 = EventType L9_1 = L9_1.EVENT_GROUP_LOAD L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_GROUP_LOAD_169009" L8_1.action = "action_EVENT_GROUP_LOAD_169009" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1169020 L9_1.name = "ANY_MONSTER_DIE_169020" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_DIE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_169020" L9_1.action = "action_EVENT_ANY_MONSTER_DIE_169020" L9_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "fin" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "rua" L3_1.value = 0 L3_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 169001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 169010 L5_1 = 169011 L6_1 = 169012 L7_1 = 169013 L8_1 = 169014 L9_1 = 169015 L10_1 = 169016 L11_1 = 169017 L12_1 = 169018 L13_1 = 169019 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 169002 L3_1[1] = L4_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_169002" L5_1 = "ANY_MONSTER_DIE_169003" L6_1 = "GROUP_LOAD_169004" L7_1 = "MONSTER_BATTLE_169005" L8_1 = "ANY_MONSTER_DIE_169007" L9_1 = "QUEST_START_169008" L10_1 = "GROUP_LOAD_169009" L11_1 = "ANY_MONSTER_DIE_169020" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 169010 L6_1 = 169011 L7_1 = 169012 L8_1 = 169013 L9_1 = 169014 L10_1 = 169015 L11_1 = 169016 L12_1 = 169017 L13_1 = 169018 L14_1 = 169019 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L4_1[10] = L14_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GROUP_LOAD_169004" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 169002 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_169002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "72110" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_169002 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 169001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_169003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "fin_7211005" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "fin" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_169003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "fin" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_169004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "fin_7211005" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_169004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 if 169001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "rua" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_169005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = -1074247186 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "rua" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_169005 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 169001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_169007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.ShowReminder L3_2 = A0_2 L4_2 = -1074247184 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_reminder_ui" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_169007 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133220169 L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : goto_groupSuite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_START_169008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "rua" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_169009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "rua" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_169009 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 169001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_169020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 169019 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_169020 = L1_1