local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 L0_1 = {} L0_1.group_id = 133217219 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 219001 L3_1.monster_id = 28020801 L4_1 = {} L4_1.x = -5071.04 L4_1.y = 199.936 L4_1.z = -3763.703 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 88.027 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\232\181\176\229\133\189" L3_1.pose_id = 1 L3_1.area_id = 14 L2_1[1] = L3_1 L1_1.monsters = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 219002 L3_1.gadget_id = 70360273 L4_1 = {} L4_1.x = -5062.884 L4_1.y = 200.936 L4_1.z = -3768.325 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.mark_flag = 1 L3_1.area_id = 14 L4_1 = {} L4_1.config_id = 219003 L4_1.gadget_id = 70360273 L5_1 = {} L5_1.x = -5050.853 L5_1.y = 199.624 L5_1.z = -3756.941 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 30 L4_1.mark_flag = 2 L4_1.area_id = 14 L5_1 = {} L5_1.config_id = 219004 L5_1.gadget_id = 70360274 L6_1 = {} L6_1.x = -5006.194 L6_1.y = 200.16 L6_1.z = -3771.496 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 30 L5_1.mark_flag = 5 L5_1.area_id = 14 L6_1 = {} L6_1.config_id = 219005 L6_1.gadget_id = 70220052 L7_1 = {} L7_1.x = -5006.194 L7_1.y = 200.16 L7_1.z = -3771.496 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 14 L7_1 = {} L7_1.config_id = 219006 L7_1.gadget_id = 70210101 L8_1 = {} L8_1.x = -5006.194 L8_1.y = 200.16 L8_1.z = -3771.496 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 287.912 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 26 L7_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\233\129\151\231\137\169\231\168\187\229\166\187" L7_1.persistent = true L7_1.area_id = 14 L8_1 = {} L8_1.config_id = 219007 L8_1.gadget_id = 70360276 L9_1 = {} L9_1.x = -5006.194 L9_1.y = 200.16 L9_1.z = -3771.496 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 14 L9_1 = {} L9_1.config_id = 219011 L9_1.gadget_id = 70360273 L10_1 = {} L10_1.x = -5046.39 L10_1.y = 200.843 L10_1.z = -3769.628 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 30 L9_1.mark_flag = 3 L9_1.area_id = 14 L10_1 = {} L10_1.config_id = 219012 L10_1.gadget_id = 70360273 L11_1 = {} L11_1.x = -5029.891 L11_1.y = 202.042 L11_1.z = -3780.784 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 30 L10_1.mark_flag = 4 L10_1.area_id = 14 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1219008 L3_1.name = "GADGET_STATE_CHANGE_219008" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_219008" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_219008" L4_1 = {} L4_1.config_id = 1219009 L4_1.name = "ANY_MONSTER_DIE_219009" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_219009" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_219009" L5_1 = {} L5_1.config_id = 1219010 L5_1.name = "ANY_GADGET_DIE_219010" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_GADGET_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_GADGET_DIE_219010" L5_1.action = "action_EVENT_ANY_GADGET_DIE_219010" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.triggers = L2_1 garbages = L1_1 L1_1 = {} L1_1.io_type = 1 L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[1] = L2_1 L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[2] = L2_1 L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[3] = L2_1 L2_1 = {} L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L3_1 = {} L2_1.npcs = L3_1 L3_1 = {} L2_1.variables = L3_1 L1_1[4] = L2_1 suite_disk = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1