local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 L0_1 = {} L0_1.group_id = 133213536 L1_1 = {} L2_1 = {} L2_1.config_id = 536001 L2_1.monster_id = 20060101 L3_1 = {} L3_1.x = -3376.617 L3_1.y = 200.0 L3_1.z = -3387.895 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 1000100 L2_1.pose_id = 101 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 536002 L3_1.monster_id = 20060101 L4_1 = {} L4_1.x = -3376.235 L4_1.y = 200.0 L4_1.z = -3391.28 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L3_1.pose_id = 101 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 536003 L4_1.monster_id = 20060101 L5_1 = {} L5_1.x = -3372.505 L5_1.y = 200.0 L5_1.z = -3384.193 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 1000100 L4_1.pose_id = 101 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 536004 L5_1.monster_id = 20060201 L6_1 = {} L6_1.x = -3374.716 L6_1.y = 200.489 L6_1.z = -3397.938 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 1000100 L5_1.pose_id = 101 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 536005 L6_1.monster_id = 20060201 L7_1 = {} L7_1.x = -3374.984 L7_1.y = 200.0 L7_1.z = -3396.287 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 1000100 L6_1.pose_id = 101 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 536006 L7_1.monster_id = 20060301 L8_1 = {} L8_1.x = -3369.226 L8_1.y = 200.041 L8_1.z = -3395.066 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 1000100 L7_1.pose_id = 101 L7_1.area_id = 12 L8_1 = {} L8_1.config_id = 536020 L8_1.monster_id = 20060301 L9_1 = {} L9_1.x = -3366.693 L9_1.y = 200.0 L9_1.z = -3391.729 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 1000100 L8_1.pose_id = 101 L8_1.area_id = 12 L9_1 = {} L9_1.config_id = 536021 L9_1.monster_id = 20060101 L10_1 = {} L10_1.x = -3375.885 L10_1.y = 200.0 L10_1.z = -3385.381 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 1000100 L9_1.pose_id = 101 L9_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 536007 L2_1.gadget_id = 70330064 L3_1 = {} L3_1.x = -3370.866 L3_1.y = 201.825 L3_1.z = -3407.976 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.interact_id = 35 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 536008 L3_1.gadget_id = 70290096 L4_1 = {} L4_1.x = -3358.129 L4_1.y = 201.427 L4_1.z = -3394.115 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 536009 L4_1.gadget_id = 70290096 L5_1 = {} L5_1.x = -3373.882 L5_1.y = 199.301 L5_1.z = -3383.772 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 333.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.isOneoff = true L4_1.persistent = true L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 536010 L5_1.gadget_id = 70290158 L6_1 = {} L6_1.x = -3390.801 L6_1.y = 199.16 L6_1.z = -3390.311 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.isOneoff = true L5_1.persistent = true L5_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 536011 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 40 L3_1 = {} L3_1.x = -3385.518 L3_1.y = 200.0 L3_1.z = -3397.926 L2_1.pos = L3_1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 536015 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 40 L4_1 = {} L4_1.x = -3385.518 L4_1.y = 200.0 L4_1.z = -3397.921 L3_1.pos = L4_1 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 536022 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 40 L5_1 = {} L5_1.x = -3385.518 L5_1.y = 200.0 L5_1.z = -3397.926 L4_1.pos = L5_1 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 536025 L6_1 = RegionShape L6_1 = L6_1.SPHERE L5_1.shape = L6_1 L5_1.radius = 40 L6_1 = {} L6_1.x = -3385.518 L6_1.y = 200.0 L6_1.z = -3397.926 L5_1.pos = L6_1 L5_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1536011 L2_1.name = "ENTER_REGION_536011" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_536011" L2_1.action = "action_EVENT_ENTER_REGION_536011" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1536012 L3_1.name = "GADGET_STATE_CHANGE_536012" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_536012" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_536012" L3_1.trigger_count = 3 L3_1.tag = "901" L4_1 = {} L4_1.config_id = 1536013 L4_1.name = "VARIABLE_CHANGE_536013" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_536013" L4_1.action = "action_EVENT_VARIABLE_CHANGE_536013" L5_1 = {} L5_1.config_id = 1536014 L5_1.name = "ANY_MONSTER_DIE_536014" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_536014" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_536014" L6_1 = {} L6_1.config_id = 1536015 L6_1.name = "ENTER_REGION_536015" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_536015" L6_1.action = "action_EVENT_ENTER_REGION_536015" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1536016 L7_1.name = "VARIABLE_CHANGE_536016" L8_1 = EventType L8_1 = L8_1.EVENT_VARIABLE_CHANGE L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_VARIABLE_CHANGE_536016" L7_1.action = "action_EVENT_VARIABLE_CHANGE_536016" L8_1 = {} L8_1.config_id = 1536017 L8_1.name = "VARIABLE_CHANGE_536017" L9_1 = EventType L9_1 = L9_1.EVENT_VARIABLE_CHANGE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_VARIABLE_CHANGE_536017" L8_1.action = "action_EVENT_VARIABLE_CHANGE_536017" L9_1 = {} L9_1.config_id = 1536018 L9_1.name = "VARIABLE_CHANGE_536018" L10_1 = EventType L10_1 = L10_1.EVENT_VARIABLE_CHANGE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_VARIABLE_CHANGE_536018" L9_1.action = "action_EVENT_VARIABLE_CHANGE_536018" L10_1 = {} L10_1.config_id = 1536019 L10_1.name = "CHALLENGE_FAIL_536019" L11_1 = EventType L11_1 = L11_1.EVENT_CHALLENGE_FAIL L10_1.event = L11_1 L10_1.source = "101" L10_1.condition = "condition_EVENT_CHALLENGE_FAIL_536019" L10_1.action = "action_EVENT_CHALLENGE_FAIL_536019" L11_1 = {} L11_1.config_id = 1536022 L11_1.name = "ENTER_REGION_536022" L12_1 = EventType L12_1 = L12_1.EVENT_ENTER_REGION L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ENTER_REGION_536022" L11_1.action = "action_EVENT_ENTER_REGION_536022" L11_1.trigger_count = 0 L12_1 = {} L12_1.config_id = 1536023 L12_1.name = "ANY_MONSTER_DIE_536023" L13_1 = EventType L13_1 = L13_1.EVENT_ANY_MONSTER_DIE L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_ANY_MONSTER_DIE_536023" L12_1.action = "action_EVENT_ANY_MONSTER_DIE_536023" L13_1 = {} L13_1.config_id = 1536024 L13_1.name = "CHALLENGE_FAIL_536024" L14_1 = EventType L14_1 = L14_1.EVENT_CHALLENGE_FAIL L13_1.event = L14_1 L13_1.source = "101" L13_1.condition = "condition_EVENT_CHALLENGE_FAIL_536024" L13_1.action = "action_EVENT_CHALLENGE_FAIL_536024" L14_1 = {} L14_1.config_id = 1536025 L14_1.name = "ENTER_REGION_536025" L15_1 = EventType L15_1 = L15_1.EVENT_ENTER_REGION L14_1.event = L15_1 L14_1.source = "" L14_1.condition = "condition_EVENT_ENTER_REGION_536025" L14_1.action = "action_EVENT_ENTER_REGION_536025" L15_1 = {} L15_1.config_id = 1536026 L15_1.name = "ANY_MONSTER_DIE_536026" L16_1 = EventType L16_1 = L16_1.EVENT_ANY_MONSTER_DIE L15_1.event = L16_1 L15_1.source = "" L15_1.condition = "condition_EVENT_ANY_MONSTER_DIE_536026" L15_1.action = "action_EVENT_ANY_MONSTER_DIE_536026" L15_1.trigger_count = 8 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "flag" L2_1.value = 0 L2_1.no_refresh = true L3_1 = {} L3_1.configId = 2 L3_1.name = "PuzzleFinish" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 3 L4_1.name = "number" L4_1.value = 3 L4_1.no_refresh = true L5_1 = {} L5_1.configId = 4 L5_1.name = "challenge" L5_1.value = 0 L5_1.no_refresh = true L6_1 = {} L6_1.configId = 5 L6_1.name = "monster" L6_1.value = 8 L6_1.no_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 3 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 536007 L5_1 = 536008 L6_1 = 536009 L7_1 = 536010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 536011 L5_1 = 536015 L6_1 = 536022 L7_1 = 536025 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_536011" L5_1 = "GADGET_STATE_CHANGE_536012" L6_1 = "VARIABLE_CHANGE_536013" L7_1 = "ANY_MONSTER_DIE_536014" L8_1 = "ENTER_REGION_536015" L9_1 = "VARIABLE_CHANGE_536016" L10_1 = "VARIABLE_CHANGE_536017" L11_1 = "VARIABLE_CHANGE_536018" L12_1 = "CHALLENGE_FAIL_536019" L13_1 = "ENTER_REGION_536022" L14_1 = "CHALLENGE_FAIL_536024" L15_1 = "ENTER_REGION_536025" L16_1 = "ANY_MONSTER_DIE_536026" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 536001 L6_1 = 536002 L7_1 = 536003 L8_1 = 536004 L9_1 = 536005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_536023" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 536006 L7_1 = 536020 L8_1 = 536021 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 536011 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_536011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if 0 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.ExpeditionChallengeEnterRegion L3_2 = A0_2 L4_2 = false L2_2(L3_2, L4_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if 1 == L2_2 then L2_2 = ScriptLib L2_2 = L2_2.ExpeditionChallengeEnterRegion L3_2 = A0_2 L4_2 = true L2_2(L3_2, L4_2) end end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_536011 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 536008 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = A1_2.param3 if L2_2 == L3_2 then L2_2 = true return L2_2 end end else L2_2 = A1_2.param2 if 536009 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = A1_2.param3 if L2_2 == L3_2 then L2_2 = true return L2_2 end end else L2_2 = A1_2.param2 if 536010 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = A1_2.param3 if L2_2 == L3_2 then L2_2 = true return L2_2 end end end end end L2_2 = false return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_536012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_536012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_536013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133213536 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_536013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133213536 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_536014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.FinishExpeditionChallenge L3_2 = A0_2 L2_2(L3_2) L2_2 = ScriptLib L2_2 = L2_2.GoToGroupSuite L3_2 = A0_2 L4_2 = 133213536 L5_2 = 4 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_536014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 536015 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_536015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = nil L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "monster" L6_2 = 133213536 L3_2 = L3_2(L4_2, L5_2, L6_2) j = L3_2 L3_2 = ScriptLib L3_2 = L3_2.CreateFatherChallenge L4_2 = A0_2 L5_2 = 102 L6_2 = 111175 L7_2 = 9999 L8_2 = {} L8_2.success = 1 L8_2.fail = 1 L8_2.fail_on_wipe = true L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = ScriptLib L3_2 = L3_2.AttachChildChallenge L4_2 = A0_2 L5_2 = 102 L6_2 = 203 L7_2 = 111173 L8_2 = {} L9_2 = 133213536 L10_2 = j L8_2[1] = L9_2 L8_2[2] = L10_2 L9_2 = {} L10_2 = {} L10_2.success = 1 L10_2.fail = 1 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = ScriptLib L3_2 = L3_2.StartFatherChallenge L4_2 = A0_2 L5_2 = 102 L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.AddExtraGroupSuite L4_2 = A0_2 L5_2 = 133213536 L6_2 = 2 L3_2(L4_2, L5_2, L6_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_536015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_536016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "number" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_536016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_536017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "number" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_536017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "flag" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_536018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "number" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_536018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_CHALLENGE_FAIL_536019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L5_2 = 2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_536019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 536022 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_536022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = nil L3_2 = ScriptLib L3_2 = L3_2.GetGroupVariableValueByGroup L4_2 = A0_2 L5_2 = "number" L6_2 = 133213536 L3_2 = L3_2(L4_2, L5_2, L6_2) i = L3_2 L3_2 = ScriptLib L3_2 = L3_2.CreateFatherChallenge L4_2 = A0_2 L5_2 = 101 L6_2 = 111175 L7_2 = 9999 L8_2 = {} L8_2.success = 1 L8_2.fail = 1 L8_2.fail_on_wipe = true L3_2(L4_2, L5_2, L6_2, L7_2, L8_2) L3_2 = ScriptLib L3_2 = L3_2.AttachChildChallenge L4_2 = A0_2 L5_2 = 101 L6_2 = 202 L7_2 = 111174 L8_2 = {} L9_2 = 7 L10_2 = 901 L11_2 = i L8_2[1] = L9_2 L8_2[2] = L10_2 L8_2[3] = L11_2 L9_2 = {} L10_2 = {} L10_2.success = 0 L10_2.fail = 0 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = ScriptLib L3_2 = L3_2.AttachChildChallenge L4_2 = A0_2 L5_2 = 101 L6_2 = 201 L7_2 = 111173 L8_2 = {} L9_2 = 133213536 L10_2 = 8 L8_2[1] = L9_2 L8_2[2] = L10_2 L9_2 = {} L10_2 = {} L10_2.success = 1 L10_2.fail = 1 L3_2(L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) L3_2 = ScriptLib L3_2 = L3_2.StartFatherChallenge L4_2 = A0_2 L5_2 = 101 L3_2(L4_2, L5_2) L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "challenge" L6_2 = 1 L3_2 = L3_2(L4_2, L5_2, L6_2) if 0 ~= L3_2 then L3_2 = ScriptLib L3_2 = L3_2.PrintContextLog L4_2 = A0_2 L5_2 = "@@ LUA_WARNING : set_groupVariable" L3_2(L4_2, L5_2) L3_2 = -1 return L3_2 end L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_536022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 133213536 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_536023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133213536 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_536023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "PuzzleFinish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_CHALLENGE_FAIL_536024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "challenge" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_536024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 536025 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_536025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 7006 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_536025 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 536001 ~= L2_2 then L2_2 = A1_2.param1 if 536002 ~= L2_2 then L2_2 = A1_2.param1 if 536004 ~= L2_2 then L2_2 = A1_2.param1 if 536005 ~= L2_2 then L2_2 = A1_2.param1 if 536003 ~= L2_2 then L2_2 = A1_2.param1 if 536006 ~= L2_2 then L2_2 = A1_2.param1 if 536020 ~= L2_2 then L2_2 = A1_2.param1 if 536021 ~= L2_2 then goto lbl_27 end end end end end end end end L2_2 = true do return L2_2 end ::lbl_27:: L2_2 = false return L2_2 end condition_EVENT_ANY_MONSTER_DIE_536026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster" L5_2 = -1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_536026 = L1_1