local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133213362 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 362001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -3547.192 L3_1.y = 206.952 L3_1.z = -3384.476 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.point_type = 1008 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 362002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -3559.142 L4_1.y = 225.567 L4_1.z = -3394.308 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.point_type = 1008 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 362003 L4_1.gadget_id = 70290010 L5_1 = {} L5_1.x = -3551.297 L5_1.y = 214.357 L5_1.z = -3415.076 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 356.142 L5_1.y = 1.082 L5_1.z = 328.678 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 362004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = -3551.297 L6_1.y = 214.357 L6_1.z = -3415.076 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 356.142 L6_1.y = 1.082 L6_1.z = 328.678 L5_1.rot = L6_1 L5_1.level = 27 L5_1.point_type = 3006 L5_1.owner = 362003 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 362005 L6_1.gadget_id = 70290010 L7_1 = {} L7_1.x = -3537.708 L7_1.y = 207.975 L7_1.z = -3404.764 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.811 L7_1.y = 359.819 L7_1.z = 334.884 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 362006 L7_1.gadget_id = 70500000 L8_1 = {} L8_1.x = -3537.708 L8_1.y = 207.975 L8_1.z = -3404.764 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.811 L8_1.y = 359.819 L8_1.z = 334.884 L7_1.rot = L8_1 L7_1.level = 27 L7_1.point_type = 3006 L7_1.owner = 362005 L7_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 362001 L5_1 = 362002 L6_1 = 362003 L7_1 = 362004 L8_1 = 362005 L9_1 = 362006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1