local L0_1, L1_1, L2_1, L3_1, L4_1 L0_1 = {} L0_1.group_id = 133213035 L1_1 = {} L2_1 = {} L2_1.config_id = 35001 L2_1.monster_id = 23010501 L3_1 = {} L3_1.x = -3691.689 L3_1.y = 203.676 L3_1.z = -3232.553 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 349.698 L3_1.y = 33.597 L3_1.z = 8.982 L2_1.rot = L3_1 L2_1.level = 29 L2_1.drop_tag = "\229\133\136\233\129\163\233\152\159" L2_1.pose_id = 9001 L2_1.climate_area_id = 2 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 35004 L3_1.monster_id = 23020101 L4_1 = {} L4_1.x = -3697.172 L4_1.y = 202.251 L4_1.z = -3239.172 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 36.459 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 29 L3_1.drop_tag = "\229\128\186\229\138\161\229\164\132\231\144\134\228\186\186" L3_1.disableWander = true L3_1.climate_area_id = 2 L3_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 35005 L2_1.gadget_id = 70310006 L3_1 = {} L3_1.x = -3699.544 L3_1.y = 201.661 L3_1.z = -3240.346 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 4.318 L3_1.y = 0.564 L3_1.z = 14.877 L2_1.rot = L3_1 L2_1.level = 27 L2_1.area_id = 12 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1035002 L2_1.name = "MONSTER_BATTLE_35002" L3_1 = EventType L3_1 = L3_1.EVENT_MONSTER_BATTLE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "" L2_1.action = "action_EVENT_MONSTER_BATTLE_35002" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 35001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 35005 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "MONSTER_BATTLE_35002" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 35004 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_35002 = L1_1