local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 133213006 L1_1 = {} L2_1 = {} L2_1.config_id = 6001 L2_1.monster_id = 25080201 L3_1 = {} L3_1.x = -3194.42 L3_1.y = 208.407 L3_1.z = -3394.748 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 345.443 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L2_1.disableWander = true L2_1.pose_id = 1004 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 6004 L3_1.monster_id = 25080201 L4_1 = {} L4_1.x = -3191.952 L4_1.y = 207.573 L4_1.z = -3392.403 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 272.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L3_1.disableWander = true L3_1.pose_id = 1003 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 6005 L4_1.monster_id = 25010201 L5_1 = {} L5_1.x = -3195.615 L5_1.y = 207.642 L5_1.z = -3385.304 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 345.415 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L4_1.disableWander = true L4_1.pose_id = 9003 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 6008 L5_1.monster_id = 25010501 L6_1 = {} L6_1.x = -3188.746 L6_1.y = 207.128 L6_1.z = -3395.253 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 346.275 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.drop_tag = "\231\155\151\229\174\157\229\155\162" L5_1.disableWander = true L5_1.pose_id = 9005 L5_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 6002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -3199.168 L3_1.y = 209.212 L3_1.z = -3393.374 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 24.797 L3_1.y = 65.953 L3_1.z = 1.197 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 6006 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = -3194.108 L4_1.y = 208.093 L4_1.z = -3392.463 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 7.192 L4_1.y = 290.233 L4_1.z = 346.197 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 6007 L4_1.gadget_id = 70300104 L5_1 = {} L5_1.x = -3189.181 L5_1.y = 207.388 L5_1.z = -3397.336 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 10.211 L5_1.y = 28.909 L5_1.z = 350.486 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 6009 L5_1.gadget_id = 70220048 L6_1 = {} L6_1.x = -3191.794 L6_1.y = 208.062 L6_1.z = -3398.098 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 12 L6_1 = {} L6_1.config_id = 6010 L6_1.gadget_id = 70220048 L7_1 = {} L7_1.x = -3194.001 L7_1.y = 208.618 L7_1.z = -3398.702 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 318.284 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 12 L7_1 = {} L7_1.config_id = 6011 L7_1.gadget_id = 70220048 L8_1 = {} L8_1.x = -3188.896 L8_1.y = 206.671 L8_1.z = -3391.344 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 58.989 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 12 L8_1 = {} L8_1.config_id = 6012 L8_1.gadget_id = 70220051 L9_1 = {} L9_1.x = -3193.28 L9_1.y = 208.356 L9_1.z = -3397.359 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 12 L9_1 = {} L9_1.config_id = 6013 L9_1.gadget_id = 70220051 L10_1 = {} L10_1.x = -3188.876 L10_1.y = 206.894 L10_1.z = -3392.995 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 27 L9_1.area_id = 12 L10_1 = {} L10_1.config_id = 6014 L10_1.gadget_id = 70210101 L11_1 = {} L11_1.x = -3191.1 L11_1.y = 207.895 L11_1.z = -3396.865 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 4.46 L11_1.y = 0.639 L11_1.z = 346.798 L10_1.rot = L11_1 L10_1.level = 26 L10_1.drop_tag = "\230\144\156\229\136\174\231\130\185\232\167\163\232\176\156\230\158\156\232\148\172\231\168\187\229\166\187" L10_1.isOneoff = true L10_1.persistent = true L10_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1006003 L2_1.name = "ANY_MONSTER_DIE_6003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_6003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 6001 L5_1 = 6004 L6_1 = 6005 L7_1 = 6008 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 6002 L5_1 = 6006 L6_1 = 6007 L7_1 = 6009 L8_1 = 6010 L9_1 = 6011 L10_1 = 6012 L11_1 = 6013 L12_1 = 6014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_6003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 6002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_6003 = L1_1