local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133212491 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 491001 L2_1.gadget_id = 70330064 L3_1 = {} L3_1.x = -3881.846 L3_1.y = 199.47 L3_1.z = -2176.448 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.interact_id = 35 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 491002 L3_1.gadget_id = 70900380 L4_1 = {} L4_1.x = -3883.79 L4_1.y = 205.319 L4_1.z = -2177.868 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 4.376 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 491003 L4_1.gadget_id = 70900380 L5_1 = {} L5_1.x = -3883.79 L5_1.y = 220.154 L5_1.z = -2177.868 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 4.376 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 491004 L5_1.gadget_id = 70900380 L6_1 = {} L6_1.x = -3883.79 L6_1.y = 235.212 L6_1.z = -2177.868 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 4.376 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 491005 L6_1.gadget_id = 70900380 L7_1 = {} L7_1.x = -3891.369 L7_1.y = 242.522 L7_1.z = -2189.961 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 4.376 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.area_id = 13 L7_1 = {} L7_1.config_id = 491006 L7_1.gadget_id = 70900380 L8_1 = {} L8_1.x = -3901.147 L8_1.y = 250.659 L8_1.z = -2205.177 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 4.376 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 27 L7_1.area_id = 13 L8_1 = {} L8_1.config_id = 491007 L8_1.gadget_id = 70900380 L9_1 = {} L9_1.x = -3908.485 L9_1.y = 256.394 L9_1.z = -2214.888 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 27 L8_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1491008 L2_1.name = "GADGET_STATE_CHANGE_491008" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_491008" L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_491008" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1491009 L3_1.name = "GADGET_STATE_CHANGE_491009" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_491009" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_491009" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 491001 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_STATE_CHANGE_491008" L5_1 = "GADGET_STATE_CHANGE_491009" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 491002 L6_1 = 491003 L7_1 = 491004 L8_1 = 491005 L9_1 = 491006 L10_1 = 491007 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 491001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.GearStart L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_491008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133212491 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_491008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 if 491001 == L2_2 then L2_2 = GadgetState L2_2 = L2_2.Default L3_2 = A1_2.param1 if L2_2 == L3_2 then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_491009 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveExtraGroupSuite L3_2 = A0_2 L4_2 = 133212491 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_491009 = L1_1 L1_1 = require L2_1 = "V2_0/ElectricCore" L1_1(L2_1)