local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133212378 L1_1 = {} L1_1.inner_region = 378006 L1_1.outer_region = 378006 L1_1.related_region = 378006 L1_1.group_id = 133212378 L2_1 = {} L3_1 = {} L3_1.config_id = 378001 L3_1.monster_id = 25090101 L4_1 = {} L4_1.x = -3941.052 L4_1.y = 261.486 L4_1.z = -2339.816 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.drop_id = 1000100 L3_1.pose_id = 1 L3_1.area_id = 13 L2_1[1] = L3_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 378002 L3_1.gadget_id = 70210106 L4_1 = {} L4_1.x = -3937.224 L4_1.y = 261.553 L4_1.z = -2344.111 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 342.291 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\233\173\148\229\129\182\229\137\145\233\172\188" L3_1.showcutscene = true L3_1.persistent = true L4_1 = {} L4_1.monster_config_id = 378001 L4_1.resin = 40 L4_1.life_time = 600 L4_1.take_num = 100 L3_1.boss_chest = L4_1 L3_1.area_id = 13 L2_1[1] = L3_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 378006 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 35 L4_1 = {} L4_1.x = -3941.947 L4_1.y = 261.485 L4_1.z = -2339.656 L3_1.pos = L4_1 L3_1.area_id = 13 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1378003 L3_1.name = "ANY_MONSTER_DIE_378003" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_378003" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_378003" L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 378001 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 378006 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_378003" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_378003 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateGadget L3_2 = A0_2 L4_2 = {} L4_2.config_id = 378002 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_378003 = L2_1 L2_1 = require L3_1 = "V2_0/SetPerformanceOptimizationWithRegion_V2.0" L2_1(L3_1)