local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133212260 L1_1 = {} L2_1 = {} L2_1.config_id = 260001 L2_1.monster_id = 25080101 L3_1 = {} L3_1.x = -3579.961 L3_1.y = 200.0 L3_1.z = -2885.922 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 286.947 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L2_1.disableWander = true L3_1 = {} L4_1 = 1101 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.pose_id = 1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 260002 L3_1.monster_id = 25100101 L4_1 = {} L4_1.x = -3581.78 L4_1.y = 200.084 L4_1.z = -2881.512 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 112.746 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L4_1 = {} L5_1 = 1101 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 1002 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 260006 L4_1.monster_id = 25080101 L5_1 = {} L5_1.x = -3582.265 L5_1.y = 200.0 L5_1.z = -2875.039 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 201.35 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L4_1.disableWander = true L5_1 = {} L6_1 = 1101 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 1 L4_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 260003 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = -3578.878 L3_1.y = 200.186 L3_1.z = -2877.895 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.799 L3_1.y = 243.119 L3_1.z = 359.595 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 12 L3_1 = {} L3_1.config_id = 260005 L3_1.gadget_id = 70310006 L4_1 = {} L4_1.x = -3580.249 L4_1.y = 200.111 L4_1.z = -2882.344 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.105 L4_1.y = 0.0 L4_1.z = 359.105 L3_1.rot = L4_1 L3_1.level = 27 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 12 L4_1 = {} L4_1.config_id = 260009 L4_1.gadget_id = 70900393 L5_1 = {} L5_1.x = -3583.317 L5_1.y = 200.009 L5_1.z = -2865.524 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L5_1 = GadgetState L5_1 = L5_1.GearStart L4_1.state = L5_1 L4_1.area_id = 12 L5_1 = {} L5_1.config_id = 260010 L5_1.gadget_id = 70900393 L6_1 = {} L6_1.x = -3570.944 L6_1.y = 199.813 L6_1.z = -2880.534 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 250.358 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L6_1 = GadgetState L6_1 = L6_1.GearStart L5_1.state = L6_1 L5_1.area_id = 12 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1260004 L2_1.name = "ANY_MONSTER_DIE_260004" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_260004" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_260004" L3_1 = {} L3_1.config_id = 1260008 L3_1.name = "MONSTER_BATTLE_260008" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_260008" L3_1.action = "action_EVENT_MONSTER_BATTLE_260008" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 260007 L3_1.monster_id = 25080101 L4_1 = {} L4_1.x = -3583.272 L4_1.y = 200.0 L4_1.z = -2888.02 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 359.967 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L3_1.disableWander = true L4_1 = {} L5_1 = 1101 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 1 L3_1.area_id = 12 L2_1[1] = L3_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 260002 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 260003 L5_1 = 260005 L6_1 = 260009 L7_1 = 260010 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_260004" L5_1 = "MONSTER_BATTLE_260008" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 260001 L6_1 = 260006 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_260004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 260003 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_260004 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 260002 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_260008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133212260 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_260008 = L1_1