local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133212204 L1_1 = {} L2_1 = {} L2_1.config_id = 204001 L2_1.monster_id = 25100101 L3_1 = {} L3_1.x = -3673.397 L3_1.y = 204.167 L3_1.z = -2248.637 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 237.856 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 27 L2_1.drop_tag = "\233\171\152\233\152\182\230\173\166\229\163\171" L2_1.disableWander = true L3_1 = {} L4_1 = 1101 L3_1[1] = L4_1 L2_1.affix = L3_1 L2_1.pose_id = 1002 L2_1.climate_area_id = 9 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 204004 L3_1.monster_id = 25080101 L4_1 = {} L4_1.x = -3663.826 L4_1.y = 203.843 L4_1.z = -2245.014 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 9.967 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L4_1 = {} L5_1 = 1101 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.pose_id = 1004 L3_1.climate_area_id = 9 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 204005 L4_1.monster_id = 25080101 L5_1 = {} L5_1.x = -3665.19 L5_1.y = 203.903 L5_1.z = -2241.826 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 115.717 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.drop_tag = "\230\181\170\228\186\186\230\173\166\229\163\171" L5_1 = {} L6_1 = 1101 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.pose_id = 1003 L4_1.climate_area_id = 9 L4_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 204002 L2_1.gadget_id = 70211002 L3_1 = {} L3_1.x = -3676.049 L3_1.y = 204.734 L3_1.z = -2250.291 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 5.175 L3_1.y = 55.107 L3_1.z = 355.086 L2_1.rot = L3_1 L2_1.level = 26 L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 13 L3_1 = {} L3_1.config_id = 204006 L3_1.gadget_id = 70220025 L4_1 = {} L4_1.x = -3666.525 L4_1.y = 204.12 L4_1.z = -2244.546 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 83.325 L4_1.y = 259.32 L4_1.z = 259.249 L3_1.rot = L4_1 L3_1.level = 27 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 204011 L4_1.gadget_id = 70310009 L5_1 = {} L5_1.x = -3667.761 L5_1.y = 204.066 L5_1.z = -2245.304 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 60.178 L5_1.z = 351.18 L4_1.rot = L5_1 L4_1.level = 27 L4_1.area_id = 13 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1204003 L2_1.name = "ANY_MONSTER_DIE_204003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_204003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_204003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 204007 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -3665.79 L4_1.y = 204.091 L4_1.z = -2244.795 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 82.326 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 27 L3_1.point_type = 9104 L3_1.area_id = 13 L4_1 = {} L4_1.config_id = 204008 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -3666.466 L5_1.y = 204.117 L5_1.z = -2243.958 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 260.726 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 27 L4_1.point_type = 9104 L4_1.area_id = 13 L5_1 = {} L5_1.config_id = 204009 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = -3666.463 L6_1.y = 204.14 L6_1.z = -2245.153 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 70.32 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 27 L5_1.point_type = 9104 L5_1.area_id = 13 L6_1 = {} L6_1.config_id = 204010 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = -3666.934 L7_1.y = 204.134 L7_1.z = -2244.16 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 264.799 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 27 L6_1.point_type = 9104 L6_1.area_id = 13 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 204001 L5_1 = 204004 L6_1 = 204005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 204002 L5_1 = 204006 L6_1 = 204011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_204003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_204003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 204002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_204003 = L1_1