local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133210502 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 502001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -3705.631 L3_1.y = 112.427 L3_1.z = -839.27 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 357.215 L3_1.y = 120.58 L3_1.z = 7.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.point_type = 1008 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 502002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -3704.129 L4_1.y = 112.416 L4_1.z = -842.087 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 7.091 L4_1.y = 78.727 L4_1.z = 357.621 L3_1.rot = L4_1 L3_1.level = 30 L3_1.point_type = 1008 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 502003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -3703.759 L5_1.y = 113.483 L5_1.z = -844.689 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 352.92 L5_1.y = 220.207 L5_1.z = 358.78 L4_1.rot = L5_1 L4_1.level = 30 L4_1.point_type = 1008 L4_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 502001 L5_1 = 502002 L6_1 = 502003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1