local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133210500 L1_1 = {} L2_1 = {} L2_1.config_id = 500001 L2_1.monster_id = 21030601 L3_1 = {} L3_1.x = -3884.449 L3_1.y = 117.769 L3_1.z = -873.594 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 54.01 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.disableWander = true L2_1.pose_id = 9012 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 500002 L3_1.monster_id = 21020801 L4_1 = {} L4_1.x = -3894.178 L4_1.y = 117.149 L4_1.z = -869.681 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 110.224 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139" L3_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 500003 L2_1.gadget_id = 70300089 L3_1 = {} L3_1.x = -3879.835 L3_1.y = 118.042 L3_1.z = -872.951 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 2.893 L3_1.y = 251.695 L3_1.z = 357.039 L2_1.rot = L3_1 L2_1.level = 30 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 500004 L3_1.gadget_id = 70300107 L4_1 = {} L4_1.x = -3883.072 L4_1.y = 117.848 L4_1.z = -872.675 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 2.994 L4_1.y = 261.962 L4_1.z = 358.297 L3_1.rot = L4_1 L3_1.level = 30 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 500006 L4_1.gadget_id = 70300089 L5_1 = {} L5_1.x = -3883.71 L5_1.y = 117.741 L5_1.z = -870.418 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 358.611 L5_1.y = 182.269 L5_1.z = 355.347 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1500005 L2_1.name = "MONSTER_BATTLE_500005" L3_1 = EventType L3_1 = L3_1.EVENT_MONSTER_BATTLE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_MONSTER_BATTLE_500005" L2_1.action = "action_EVENT_MONSTER_BATTLE_500005" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 500001 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 500003 L5_1 = 500004 L6_1 = 500006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "MONSTER_BATTLE_500005" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 500002 L4_1[1] = L5_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 500001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_500005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133210500 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_500005 = L1_1