local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133210117 L1_1 = {} L2_1 = {} L2_1.config_id = 117004 L2_1.monster_id = 23050101 L3_1 = {} L3_1.x = -3580.129 L3_1.y = 200.593 L3_1.z = -498.168 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\232\151\143\233\149\156\228\190\141\229\165\179" L2_1.area_id = 17 L1_1[1] = L2_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 117001 L2_1.gadget_id = 70220048 L3_1 = {} L3_1.x = -3575.082 L3_1.y = 200.428 L3_1.z = -495.142 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 356.195 L3_1.y = 261.311 L3_1.z = 358.774 L2_1.rot = L3_1 L2_1.level = 30 L2_1.area_id = 17 L3_1 = {} L3_1.config_id = 117002 L3_1.gadget_id = 70211002 L4_1 = {} L4_1.x = -3579.202 L4_1.y = 200.623 L4_1.z = -496.108 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 1.143 L4_1.y = 160.459 L4_1.z = 0.544 L3_1.rot = L4_1 L3_1.level = 26 L3_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187" L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 17 L4_1 = {} L4_1.config_id = 117005 L4_1.gadget_id = 70220048 L5_1 = {} L5_1.x = -3586.218 L5_1.y = 200.082 L5_1.z = -498.849 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 355.07 L5_1.y = 95.222 L5_1.z = 355.084 L4_1.rot = L5_1 L4_1.level = 30 L4_1.area_id = 17 L5_1 = {} L5_1.config_id = 117006 L5_1.gadget_id = 70220051 L6_1 = {} L6_1.x = -3573.68 L6_1.y = 200.324 L6_1.z = -494.61 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 357.076 L6_1.y = 200.407 L6_1.z = 2.727 L5_1.rot = L6_1 L5_1.level = 30 L5_1.area_id = 17 L6_1 = {} L6_1.config_id = 117007 L6_1.gadget_id = 70220051 L7_1 = {} L7_1.x = -3573.771 L7_1.y = 200.364 L7_1.z = -495.721 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 357.873 L7_1.y = 185.539 L7_1.z = 3.385 L6_1.rot = L7_1 L6_1.level = 30 L6_1.area_id = 17 L7_1 = {} L7_1.config_id = 117008 L7_1.gadget_id = 70220050 L8_1 = {} L8_1.x = -3584.509 L8_1.y = 200.276 L8_1.z = -498.417 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 3.879 L8_1.y = 173.942 L8_1.z = 354.219 L7_1.rot = L8_1 L7_1.level = 30 L7_1.area_id = 17 L8_1 = {} L8_1.config_id = 117009 L8_1.gadget_id = 70710414 L9_1 = {} L9_1.x = -3583.826 L9_1.y = 200.412 L9_1.z = -496.99 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 30 L8_1.area_id = 17 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1117003 L2_1.name = "ANY_MONSTER_DIE_117003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_117003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_117003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 117004 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 117001 L5_1 = 117002 L6_1 = 117005 L7_1 = 117006 L8_1 = 117007 L9_1 = 117008 L10_1 = 117009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_117003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_117003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 117002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4000 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_117003 = L1_1