local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133108077 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 77001 L2_1.gadget_id = 70360031 L3_1 = {} L3_1.x = -340.912 L3_1.y = 234.03 L3_1.z = -749.882 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 354.867 L3_1.y = 65.916 L3_1.z = 7.493 L2_1.rot = L3_1 L2_1.level = 32 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 77002 L3_1.gadget_id = 70360031 L4_1 = {} L4_1.x = -285.901 L4_1.y = 226.009 L4_1.z = -1017.43 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 359.686 L4_1.y = 209.727 L4_1.z = 350.932 L3_1.rot = L4_1 L3_1.level = 32 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 77003 L4_1.gadget_id = 70360031 L5_1 = {} L5_1.x = -273.301 L5_1.y = 242.531 L5_1.z = -950.717 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 351.806 L5_1.y = 96.064 L5_1.z = 3.911 L4_1.rot = L5_1 L4_1.level = 32 L4_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 77001 L5_1 = 77002 L6_1 = 77003 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1