local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133108025 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 25001 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -123.952 L3_1.y = 203.507 L3_1.z = -568.011 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 32 L2_1.point_type = 4002 L2_1.isOneoff = true L3_1 = {} L3_1.name = "gather" L3_1.exp = 3 L2_1.explore = L3_1 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 25002 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -105.746 L4_1.y = 241.991 L4_1.z = -905.67 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 32 L3_1.point_type = 4002 L3_1.isOneoff = true L4_1 = {} L4_1.name = "gather" L4_1.exp = 3 L3_1.explore = L4_1 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 25003 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -347.156 L5_1.y = 256.494 L5_1.z = -740.299 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 32 L4_1.point_type = 4002 L4_1.isOneoff = true L5_1 = {} L5_1.name = "gather" L5_1.exp = 3 L4_1.explore = L5_1 L4_1.area_id = 7 L5_1 = {} L5_1.config_id = 25004 L5_1.gadget_id = 70500000 L6_1 = {} L6_1.x = -61.24 L6_1.y = 274.022 L6_1.z = -28.52 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 32 L5_1.point_type = 4002 L5_1.isOneoff = true L6_1 = {} L6_1.name = "gather" L6_1.exp = 3 L5_1.explore = L6_1 L5_1.area_id = 7 L6_1 = {} L6_1.config_id = 25005 L6_1.gadget_id = 70500000 L7_1 = {} L7_1.x = -212.141 L7_1.y = 317.819 L7_1.z = -1016.781 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 32 L6_1.point_type = 4002 L6_1.isOneoff = true L7_1 = {} L7_1.name = "gather" L7_1.exp = 3 L6_1.explore = L7_1 L6_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 25001 L5_1 = 25002 L6_1 = 25003 L7_1 = 25004 L8_1 = 25005 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1