local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133106652 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 652003 L2_1.gadget_id = 70500000 L3_1 = {} L3_1.x = -792.842 L3_1.y = 101.93 L3_1.z = 1854.879 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 78.997 L3_1.z = 8.084 L2_1.rot = L3_1 L2_1.level = 36 L2_1.point_type = 2028 L2_1.area_id = 19 L3_1 = {} L3_1.config_id = 652004 L3_1.gadget_id = 70500000 L4_1 = {} L4_1.x = -793.078 L4_1.y = 101.91 L4_1.z = 1856.787 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 352.371 L4_1.y = 7.045 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 36 L3_1.point_type = 2028 L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 652007 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -779.038 L5_1.y = 112.845 L5_1.z = 1856.667 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 340.334 L5_1.y = 356.54 L5_1.z = 74.944 L4_1.rot = L5_1 L4_1.level = 36 L4_1.point_type = 2028 L4_1.area_id = 19 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1652001 L2_1.name = "QUEST_FINISH_652001" L3_1 = EventType L3_1 = L3_1.EVENT_QUEST_FINISH L2_1.event = L3_1 L2_1.source = "7106411" L2_1.condition = "" L2_1.action = "action_EVENT_QUEST_FINISH_652001" L3_1 = {} L3_1.config_id = 1652002 L3_1.name = "GROUP_LOAD_652002" L4_1 = EventType L4_1 = L4_1.EVENT_GROUP_LOAD L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GROUP_LOAD_652002" L3_1.action = "action_EVENT_GROUP_LOAD_652002" L3_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "finish" L2_1.value = 0 L2_1.no_refresh = true L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 652005 L3_1.gadget_id = 70590062 L4_1 = {} L4_1.x = -793.497 L4_1.y = 103.573 L4_1.z = 1856.288 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 352.023 L4_1.y = 112.962 L4_1.z = 36.999 L3_1.rot = L4_1 L3_1.level = 36 L3_1.area_id = 19 L4_1 = {} L4_1.config_id = 652006 L4_1.gadget_id = 70500000 L5_1 = {} L5_1.x = -545.716 L5_1.y = 184.569 L5_1.z = 1751.251 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 3.461 L5_1.y = 71.819 L5_1.z = 2.054 L4_1.rot = L5_1 L4_1.level = 36 L4_1.point_type = 2028 L4_1.area_id = 19 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 2 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "QUEST_FINISH_652001" L5_1 = "GROUP_LOAD_652002" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 652003 L6_1 = 652004 L7_1 = 652007 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "finish" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_QUEST_FINISH_652001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "finish" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_652002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133106652 L4_2.suite = 2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_652002 = L1_1