local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133105110 L1_1 = {} L2_1 = {} L2_1.config_id = 63 L2_1.monster_id = 21010701 L3_1 = {} L3_1.x = 691.896 L3_1.y = 224.056 L3_1.z = -222.344 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 261.715 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 22 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 9 L3_1 = {} L3_1.config_id = 64 L3_1.monster_id = 21030201 L4_1 = {} L4_1.x = 687.635 L4_1.y = 224.357 L4_1.z = -223.931 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 50.903 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 22 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.isElite = true L3_1.pose_id = 9012 L3_1.area_id = 9 L4_1 = {} L4_1.config_id = 65 L4_1.monster_id = 21010601 L5_1 = {} L5_1.x = 690.412 L5_1.y = 224.121 L5_1.z = -220.038 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 230.633 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 22 L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L4_1.pose_id = 9003 L4_1.area_id = 9 L5_1 = {} L5_1.config_id = 66 L5_1.monster_id = 21010601 L6_1 = {} L6_1.x = 687.296 L6_1.y = 224.277 L6_1.z = -219.533 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 191.46 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 22 L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L5_1.pose_id = 9003 L5_1.area_id = 9 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 268 L2_1.gadget_id = 70211012 L3_1 = {} L3_1.x = 687.268 L3_1.y = 224.357 L3_1.z = -226.926 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 21 L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 9 L1_1[1] = L2_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000157 L2_1.name = "ANY_MONSTER_DIE_157" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_157" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_157" L3_1 = {} L3_1.config_id = 1110001 L3_1.name = "MONSTER_BATTLE_110001" L4_1 = EventType L4_1 = L4_1.EVENT_MONSTER_BATTLE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_MONSTER_BATTLE_110001" L3_1.action = "action_EVENT_MONSTER_BATTLE_110001" L1_1[1] = L2_1 L1_1[2] = L3_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 64 L3_1[1] = L4_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 268 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_157" L5_1 = "MONSTER_BATTLE_110001" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 63 L6_1 = 65 L7_1 = 66 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_157 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 268 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_157 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 64 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_MONSTER_BATTLE_110001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 133105110 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_MONSTER_BATTLE_110001 = L1_1