local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 L0_1 = {} L0_1.group_id = 133104006 L1_1 = {} L2_1 = {} L2_1.config_id = 6004 L2_1.monster_id = 21011001 L3_1 = {} L3_1.x = 45.722 L3_1.y = 263.497 L3_1.z = 176.57 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 158.786 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 20 L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 6005 L3_1.monster_id = 21011001 L4_1 = {} L4_1.x = 51.11 L4_1.y = 263.215 L4_1.z = 175.466 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 178.743 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 6006 L4_1.monster_id = 21010901 L5_1 = {} L5_1.x = 46.768 L5_1.y = 263.633 L5_1.z = 165.594 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 50.176 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L4_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 6001 L2_1.gadget_id = 70220005 L3_1 = {} L3_1.x = 47.002 L3_1.y = 263.35 L3_1.z = 175.844 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 356.425 L3_1.y = 359.958 L3_1.z = 1.789 L2_1.rot = L3_1 L2_1.level = 20 L2_1.area_id = 7 L3_1 = {} L3_1.config_id = 6007 L3_1.gadget_id = 70211012 L4_1 = {} L4_1.x = 48.834 L4_1.y = 263.43 L4_1.z = 176.332 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 8.855 L4_1.y = 167.079 L4_1.z = 358.884 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136" L4_1 = GadgetState L4_1 = L4_1.ChestLocked L3_1.state = L4_1 L3_1.isOneoff = true L3_1.persistent = true L4_1 = {} L4_1.name = "chest" L4_1.exp = 1 L3_1.explore = L4_1 L3_1.area_id = 7 L4_1 = {} L4_1.config_id = 6008 L4_1.gadget_id = 70220005 L5_1 = {} L5_1.x = 47.866 L5_1.y = 263.874 L5_1.z = 163.823 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 9.455 L5_1.y = 357.3 L5_1.z = 353.397 L4_1.rot = L5_1 L4_1.level = 20 L4_1.area_id = 7 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000002 L2_1.name = "ANY_MONSTER_DIE_2" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_2" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_2" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 6004 L5_1 = 6005 L6_1 = 6006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 6001 L5_1 = 6007 L6_1 = 6008 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_2" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_2 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 6007 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_2 = L1_1