local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133103901 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1 L2_1.npc_id = 20019 L3_1 = {} L3_1.x = 761.433 L3_1.y = 231.587 L3_1.z = 1288.993 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 351.731 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 2 L3_1.npc_id = 20022 L4_1 = {} L4_1.x = 770.377 L4_1.y = 294.185 L4_1.z = 1416.195 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 271.637 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 3 L4_1.npc_id = 20023 L5_1 = {} L5_1.x = 791.701 L5_1.y = 322.555 L5_1.z = 1517.494 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 253.67 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 901007 L5_1.npc_id = 20044 L6_1 = {} L6_1.x = 834.998 L6_1.y = 480.901 L6_1.z = 1426.787 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 901008 L6_1.npc_id = 20045 L7_1 = {} L7_1.x = 838.486 L7_1.y = 542.644 L7_1.z = 1426.511 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 316.002 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 95 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 4 L3_1 = {} L3_1.x = 834.847 L3_1.y = 480.876 L3_1.z = 1425.818 L2_1.pos = L3_1 L2_1.area_id = 6 L3_1 = {} L3_1.config_id = 901001 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 5 L4_1 = {} L4_1.x = 1062.222 L4_1.y = 431.7 L4_1.z = 1595.54 L3_1.pos = L4_1 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 901002 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 5 L5_1 = {} L5_1.x = 919.738 L5_1.y = 397.109 L5_1.z = 1356.531 L4_1.pos = L5_1 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 901003 L6_1 = RegionShape L6_1 = L6_1.SPHERE L5_1.shape = L6_1 L5_1.radius = 5 L6_1 = {} L6_1.x = 774.07 L6_1.y = 405.792 L6_1.z = 1791.716 L5_1.pos = L6_1 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 901004 L7_1 = RegionShape L7_1 = L7_1.SPHERE L6_1.shape = L7_1 L6_1.radius = 5 L7_1 = {} L7_1.x = 657.837 L7_1.y = 166.664 L7_1.z = 1260.809 L6_1.pos = L7_1 L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 901005 L8_1 = RegionShape L8_1 = L8_1.SPHERE L7_1.shape = L8_1 L7_1.radius = 5 L8_1 = {} L8_1.x = 836.079 L8_1.y = 542.058 L8_1.z = 1429.816 L7_1.pos = L8_1 L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 901006 L9_1 = RegionShape L9_1 = L9_1.SPHERE L8_1.shape = L9_1 L8_1.radius = 7 L9_1 = {} L9_1.x = 834.847 L9_1.y = 480.876 L9_1.z = 1425.818 L8_1.pos = L9_1 L8_1.area_id = 6 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000095 L2_1.name = "ENTER_REGION_95" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_95" L2_1.action = "" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1901001 L3_1.name = "ENTER_REGION_901001" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_901001" L3_1.action = "" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1901002 L4_1.name = "ENTER_REGION_901002" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_901002" L4_1.action = "" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1901003 L5_1.name = "ENTER_REGION_901003" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_901003" L5_1.action = "" L5_1.trigger_count = 0 L6_1 = {} L6_1.config_id = 1901004 L6_1.name = "ENTER_REGION_901004" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_901004" L6_1.action = "" L6_1.trigger_count = 0 L7_1 = {} L7_1.config_id = 1901005 L7_1.name = "ENTER_REGION_901005" L8_1 = EventType L8_1 = L8_1.EVENT_ENTER_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ENTER_REGION_901005" L7_1.action = "" L7_1.trigger_count = 0 L8_1 = {} L8_1.config_id = 1901006 L8_1.name = "ENTER_REGION_901006" L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ENTER_REGION_901006" L8_1.action = "" L8_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 95 L5_1 = 901001 L6_1 = 901002 L7_1 = 901003 L8_1 = 901004 L9_1 = 901005 L10_1 = 901006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_95" L5_1 = "ENTER_REGION_901001" L6_1 = "ENTER_REGION_901002" L7_1 = "ENTER_REGION_901003" L8_1 = "ENTER_REGION_901004" L9_1 = "ENTER_REGION_901005" L10_1 = "ENTER_REGION_901006" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.triggers = L3_1 L3_1 = {} L4_1 = 1 L5_1 = 2 L6_1 = 3 L7_1 = 901007 L8_1 = 901008 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.npcs = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 2100104 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 95 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_95 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 2100103 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901001 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901001 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 2100103 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901002 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 2100103 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901003 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 7100101 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901004 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901004 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 2100106 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901005 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901005 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetEntityType L3_2 = A1_2.target_eid L2_2 = L2_2(A0_2, L3_2) L3_2 = EntityType L3_2 = L3_2.AVATAR if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetQuestState L3_2 = A0_2 L4_2 = A1_2.target_eid L5_2 = 2100102 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = QuestState L3_2 = L3_2.UNFINISHED if L2_2 == L3_2 then L2_2 = A1_2.param1 if L2_2 == 901006 then L2_2 = true return L2_2 end end end L2_2 = false return L2_2 end condition_EVENT_ENTER_REGION_901006 = L1_1