local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 133103475 L1_1 = {} L1_1.gadget_riddle_1 = 475001 L1_1.gadget_riddle_2 = 475002 L1_1.gadget_riddle_3 = 475003 L1_1.gadget_riddle_4 = 475004 L1_1.gadget_riddle_5 = 475005 L1_1.gadget_chest = 475012 L1_1.group_id = 133103475 L1_1.gadget_gate = 475006 L1_1.gadget_riddle_6 = 475010 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 475001 L3_1.gadget_id = 70310011 L4_1 = {} L4_1.x = 200.467 L4_1.y = 198.025 L4_1.z = 1394.328 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 24 L3_1.persistent = true L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 475002 L4_1.gadget_id = 70310011 L5_1 = {} L5_1.x = 198.687 L5_1.y = 197.461 L5_1.z = 1390.182 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 24 L4_1.persistent = true L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 475003 L5_1.gadget_id = 70310011 L6_1 = {} L6_1.x = 201.651 L6_1.y = 197.461 L6_1.z = 1386.452 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 24 L5_1.persistent = true L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 475004 L6_1.gadget_id = 70310011 L7_1 = {} L7_1.x = 205.941 L7_1.y = 198.025 L7_1.z = 1387.503 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 24 L6_1.persistent = true L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 475005 L7_1.gadget_id = 70310011 L8_1 = {} L8_1.x = 203.302 L8_1.y = 197.461 L8_1.z = 1391.106 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 24 L7_1.persistent = true L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 475006 L8_1.gadget_id = 70350004 L9_1 = {} L9_1.x = 200.952 L9_1.y = 205.258 L9_1.z = 1377.163 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 90.0 L9_1.y = 19.9 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 24 L8_1.persistent = true L8_1.area_id = 6 L9_1 = {} L9_1.config_id = 475010 L9_1.gadget_id = 70310011 L10_1 = {} L10_1.x = 197.476 L10_1.y = 198.025 L10_1.z = 1386.102 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 24 L9_1.persistent = true L9_1.area_id = 6 L10_1 = {} L10_1.config_id = 475011 L10_1.gadget_id = 70350004 L11_1 = {} L11_1.x = 195.477 L11_1.y = 205.258 L11_1.z = 1379.145 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 90.0 L11_1.y = 19.9 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 24 L10_1.persistent = true L10_1.area_id = 6 L11_1 = {} L11_1.config_id = 475012 L11_1.gadget_id = 70211112 L12_1 = {} L12_1.x = 212.243 L12_1.y = 198.754 L12_1.z = 1384.931 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 291.72 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 21 L11_1.drop_tag = "\232\167\163\232\176\156\228\184\173\231\186\167\231\146\131\230\156\136" L12_1 = GadgetState L12_1 = L12_1.ChestLocked L11_1.state = L12_1 L11_1.isOneoff = true L11_1.persistent = true L12_1 = {} L12_1.name = "chest" L12_1.exp = 1 L11_1.explore = L12_1 L11_1.area_id = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1475007 L3_1.name = "GADGET_STATE_CHANGE_475007" L4_1 = EventType L4_1 = L4_1.EVENT_GADGET_STATE_CHANGE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_475007" L3_1.action = "action_EVENT_GADGET_STATE_CHANGE_475007" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1475008 L4_1.name = "VARIABLE_CHANGE_475008" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_475008" L4_1.action = "action_EVENT_VARIABLE_CHANGE_475008" L4_1.trigger_count = 0 L5_1 = {} L5_1.config_id = 1475009 L5_1.name = "GROUP_LOAD_475009" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_LOAD L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_GROUP_LOAD_475009" L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "State_Flag" L3_1.value = 0 L3_1.no_refresh = true L2_1[1] = L3_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 475001 L6_1 = 475002 L7_1 = 475003 L8_1 = 475004 L9_1 = 475005 L10_1 = 475006 L11_1 = 475010 L12_1 = 475011 L13_1 = 475012 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L4_1[7] = L11_1 L4_1[8] = L12_1 L4_1[9] = L13_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "GADGET_STATE_CHANGE_475007" L6_1 = "VARIABLE_CHANGE_475008" L7_1 = "GROUP_LOAD_475009" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_1 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_2 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_3 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_4 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_5 if L2_2 ~= L3_2 then L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_6 if L2_2 ~= L3_2 then L2_2 = false return L2_2 end end end end end end L2_2 = true return L2_2 end condition_EVENT_GADGET_STATE_CHANGE_475007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.GetCurTriggerCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 == 0 then L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 5006 L5_2 = 1 L6_2 = 1 L2_2(L3_2, L4_2, L5_2, L6_2) end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_1 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_2 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_3 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_5 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_4 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_6 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_5 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_2 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_3 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = A1_2.param2 L3_2 = L1_1.gadget_riddle_6 if L2_2 == L3_2 then L2_2 = A1_2.param1 L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_1 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearStart if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.GearAction1 if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = -1 L2_2(L3_2, L4_2, L5_2) else L2_2 = ScriptLib L2_2 = L2_2.GetGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L2_2 = L2_2(L3_2, L4_2, L5_2) L3_2 = GadgetState L3_2 = L3_2.Default if L2_2 == L3_2 then L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_riddle_4 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "State_Flag" L5_2 = 1 L2_2(L3_2, L4_2, L5_2) end end L2_2 = 0 return L2_2 end action_EVENT_GADGET_STATE_CHANGE_475007 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param1 if not (L2_2 < 0) then L2_2 = A1_2.param1 if not (6 < L2_2) then goto lbl_15 end end L2_2 = false do return L2_2 end ::lbl_15:: L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_475008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = A1_2.param1 if L2_2 == 6 then L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 5006 L5_2 = 2 L6_2 = 2 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_chest L6_2 = GadgetState L6_2 = L6_2.Default L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = L1_1.gadget_gate L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = L1_1.group_id L5_2 = 475011 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2(L3_2, L4_2, L5_2, L6_2) end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_475008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = 0 L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_1 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_2 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_3 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_4 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_5 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.GetGadgetStateByConfigId L4_2 = A0_2 L5_2 = L1_1.group_id L6_2 = L1_1.gadget_riddle_6 L3_2 = L3_2(L4_2, L5_2, L6_2) L4_2 = GadgetState L4_2 = L4_2.GearStart if L3_2 == L4_2 then L2_2 = L2_2 + 1 end L3_2 = ScriptLib L3_2 = L3_2.SetGroupVariableValue L4_2 = A0_2 L5_2 = "State_Flag" L6_2 = L2_2 L3_2(L4_2, L5_2, L6_2) L3_2 = 0 return L3_2 end action_EVENT_GROUP_LOAD_475009 = L2_1