local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133103293 L1_1 = {} L1_1.group_id = 133103293 L2_1 = {} L3_1 = {} L3_1.config_id = 293001 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 232.551 L4_1.y = 200.768 L4_1.z = 1267.396 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 194.051 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L4_1 = {} L5_1 = 4145 L4_1[1] = L5_1 L3_1.affix = L4_1 L3_1.isOneoff = true L3_1.pose_id = 9003 L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 293002 L4_1.monster_id = 21011001 L5_1 = {} L5_1.x = 237.699 L5_1.y = 200.783 L5_1.z = 1266.11 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 206.362 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L4_1.disableWander = true L5_1 = {} L6_1 = 4145 L5_1[1] = L6_1 L4_1.affix = L5_1 L4_1.isOneoff = true L4_1.pose_id = 9003 L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 293003 L5_1.monster_id = 21020201 L6_1 = {} L6_1.x = 224.284 L6_1.y = 203.81 L6_1.z = 1263.484 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 131.578 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L5_1.disableWander = true L6_1 = {} L7_1 = 4145 L6_1[1] = L7_1 L5_1.affix = L6_1 L5_1.isOneoff = true L5_1.pose_id = 401 L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 293011 L6_1.monster_id = 21020201 L7_1 = {} L7_1.x = 241.409 L7_1.y = 204.107 L7_1.z = 1257.586 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 248.561 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146" L6_1.disableWander = true L7_1 = {} L8_1 = 4145 L7_1[1] = L8_1 L6_1.affix = L7_1 L6_1.isOneoff = true L6_1.pose_id = 401 L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 293012 L7_1.monster_id = 21010201 L8_1 = {} L8_1.x = 231.967 L8_1.y = 206.301 L8_1.z = 1257.451 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 18.003 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L7_1.disableWander = true L8_1 = {} L9_1 = 4145 L8_1[1] = L9_1 L7_1.affix = L8_1 L7_1.isOneoff = true L7_1.pose_id = 9012 L7_1.area_id = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 293004 L3_1.gadget_id = 70350201 L4_1 = {} L4_1.x = 252.837 L4_1.y = 201.741 L4_1.z = 1280.003 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.isOneoff = true L3_1.persistent = true L3_1.area_id = 6 L4_1 = {} L4_1.config_id = 293005 L4_1.gadget_id = 70350201 L5_1 = {} L5_1.x = 226.89 L5_1.y = 200.225 L5_1.z = 1284.027 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 19 L4_1.isOneoff = true L4_1.persistent = true L4_1.area_id = 6 L5_1 = {} L5_1.config_id = 293006 L5_1.gadget_id = 70350201 L6_1 = {} L6_1.x = 226.092 L6_1.y = 209.711 L6_1.z = 1238.908 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 19 L5_1.isOneoff = true L5_1.persistent = true L5_1.area_id = 6 L6_1 = {} L6_1.config_id = 293007 L6_1.gadget_id = 70210114 L7_1 = {} L7_1.x = 230.882 L7_1.y = 206.328 L7_1.z = 1254.361 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 17.745 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.isOneoff = true L6_1.persistent = true L6_1.area_id = 6 L7_1 = {} L7_1.config_id = 293013 L7_1.gadget_id = 70310001 L8_1 = {} L8_1.x = 233.625 L8_1.y = 206.299 L8_1.z = 1255.39 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = GadgetState L8_1 = L8_1.GearStart L7_1.state = L8_1 L7_1.area_id = 6 L8_1 = {} L8_1.config_id = 293014 L8_1.gadget_id = 70310001 L9_1 = {} L9_1.x = 229.475 L9_1.y = 206.296 L9_1.z = 1256.652 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = GadgetState L9_1 = L9_1.GearStart L8_1.state = L9_1 L8_1.area_id = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 293010 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 40 L4_1 = {} L4_1.x = 228.67 L4_1.y = 206.005 L4_1.z = 1256.573 L3_1.pos = L4_1 L3_1.area_id = 6 L2_1[1] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1293008 L3_1.name = "ANY_MONSTER_DIE_293008" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_293008" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_293008" L4_1 = {} L4_1.config_id = 1293010 L4_1.name = "ENTER_REGION_293010" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_ENTER_REGION_293010" L5_1 = {} L5_1.config_id = 1293015 L5_1.name = "GROUP_LOAD_293015" L6_1 = EventType L6_1 = L6_1.EVENT_GROUP_LOAD L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_GROUP_LOAD_293015" L5_1.action = "action_EVENT_GROUP_LOAD_293015" L5_1.trigger_count = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "CHEST_CREATED" L3_1.value = 0 L3_1.no_refresh = true L4_1 = {} L4_1.configId = 2 L4_1.name = "KILL" L4_1.value = 0 L4_1.no_refresh = true L2_1[1] = L3_1 L2_1[2] = L4_1 variables = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.config_id = 1293009 L4_1.name = "GROUP_LOAD_293009" L5_1 = EventType L5_1 = L5_1.EVENT_GROUP_LOAD L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "" L4_1.action = "action_EVENT_GROUP_LOAD_293009" L5_1 = {} L5_1.config_id = 1293016 L5_1.name = "ANY_MONSTER_DIE_293016" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_293016" L5_1.trigger_count = 5 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.triggers = L3_1 garbages = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L5_1 = 293001 L6_1 = 293002 L7_1 = 293003 L8_1 = 293011 L9_1 = 293012 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 293004 L6_1 = 293005 L7_1 = 293006 L8_1 = 293013 L9_1 = 293014 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 293010 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_293008" L6_1 = "ENTER_REGION_293010" L7_1 = "GROUP_LOAD_293015" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_293008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "CHEST_CREATED" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateChannellerSlabCampRewardGadget L3_2 = A0_2 L4_2 = 293007 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_293008 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.AssignPlayerShowTemplateReminder L3_2 = A0_2 L4_2 = 149 L5_2 = {} L6_2 = {} L5_2.param_uid_vec = L6_2 L6_2 = {} L5_2.param_vec = L6_2 L6_2 = {} L7_2 = A0_2.uid L6_2[1] = L7_2 L5_2.uid_vec = L6_2 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_293010 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "CHEST_CREATED" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GROUP_LOAD_293015 = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateChannellerSlabCampRewardGadget L3_2 = A0_2 L4_2 = 293007 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_gadget" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GROUP_LOAD_293015 = L2_1 L2_1 = require L3_1 = "V2_3/EnergyDisk" L2_1(L3_1)