local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133102926 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 926001 L2_1.gadget_id = 70710027 L3_1 = {} L3_1.x = 1537.842 L3_1.y = 235.551 L3_1.z = 507.319 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 138.9 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 18 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 926002 L3_1.gadget_id = 70710329 L4_1 = {} L4_1.x = 1537.835 L4_1.y = 236.382 L4_1.z = 507.438 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 137.14 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 926003 L4_1.gadget_id = 70710328 L5_1 = {} L5_1.x = 1540.671 L5_1.y = 235.551 L5_1.z = 505.77 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 274.58 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 926004 L5_1.gadget_id = 70710330 L6_1 = {} L6_1.x = 1538.203 L6_1.y = 236.342 L6_1.z = 507.964 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 926006 L6_1.gadget_id = 70710331 L7_1 = {} L7_1.x = 1538.583 L7_1.y = 236.342 L7_1.z = 507.586 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 18 L6_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L2_1.ban_refresh = true L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 926001 L6_1 = 926002 L7_1 = 926003 L8_1 = 926004 L9_1 = 926006 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L3_1.ban_refresh = true L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1