local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 133102691 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 691001 L2_1.gadget_id = 70220014 L3_1 = {} L3_1.x = 1224.822 L3_1.y = 200.0 L3_1.z = 400.405 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 691002 L3_1.gadget_id = 70220014 L4_1 = {} L4_1.x = 1225.723 L4_1.y = 200.0 L4_1.z = 399.229 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 691003 L4_1.gadget_id = 70211001 L5_1 = {} L5_1.x = 1234.05 L5_1.y = 200.155 L5_1.z = 400.376 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 239.26 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 16 L4_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\146\131\230\156\136" L4_1.isOneoff = true L4_1.persistent = true L5_1 = {} L5_1.name = "chest" L5_1.exp = 1 L4_1.explore = L5_1 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 691004 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 1232.193 L6_1.y = 200.113 L6_1.z = 400.445 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 16 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 691005 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = 1227.589 L7_1.y = 201.066 L7_1.z = 395.495 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 344.987 L7_1.y = 59.454 L7_1.z = 0.305 L6_1.rot = L7_1 L6_1.level = 16 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 691006 L7_1.gadget_id = 70220026 L8_1 = {} L8_1.x = 1224.13 L8_1.y = 200.058 L8_1.z = 398.41 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 16 L7_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 691001 L5_1 = 691002 L6_1 = 691003 L7_1 = 691004 L8_1 = 691005 L9_1 = 691006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1