local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133102261 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.config_id = 460 L3_1.monster_id = 28010301 L4_1 = {} L4_1.x = 1688.066 L4_1.y = 206.122 L4_1.z = 841.891 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 270.354 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 18 L3_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 461 L4_1.monster_id = 28010301 L5_1 = {} L5_1.x = 1695.28 L5_1.y = 206.633 L5_1.z = 835.27 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 346.521 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 18 L4_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 462 L5_1.monster_id = 28010301 L6_1 = {} L6_1.x = 1686.706 L6_1.y = 206.081 L6_1.z = 842.3 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 94.339 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 18 L5_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 463 L6_1.monster_id = 28010301 L7_1 = {} L7_1.x = 1791.672 L7_1.y = 205.75 L7_1.z = 855.641 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 165.868 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 18 L6_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 464 L7_1.monster_id = 28010301 L8_1 = {} L8_1.x = 1785.345 L8_1.y = 206.065 L8_1.z = 857.284 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 233.654 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 18 L7_1.drop_tag = "\233\135\135\233\155\134\229\138\168\231\137\169" L7_1.area_id = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.monsters = L2_1 garbages = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1