local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 L0_1 = {} L0_1.group_id = 133102101 L1_1 = {} L2_1 = {} L2_1.config_id = 101001 L2_1.monster_id = 21010301 L3_1 = {} L3_1.x = 1321.229 L3_1.y = 200.339 L3_1.z = -147.912 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 321.886 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186" L2_1.disableWander = true L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 101005 L3_1.monster_id = 21010501 L4_1 = {} L4_1.x = 1336.713 L4_1.y = 200.219 L4_1.z = -145.873 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 104.172 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186" L3_1.disableWander = true L3_1.pose_id = 9013 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 101006 L4_1.monster_id = 21020501 L5_1 = {} L5_1.x = 1336.528 L5_1.y = 200.395 L5_1.z = -137.628 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 210.126 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 16 L4_1.drop_tag = "\228\184\152\228\184\152\229\178\169\231\155\148\231\142\139" L4_1.disableWander = true L4_1.pose_id = 401 L4_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 101002 L2_1.gadget_id = 70211022 L3_1 = {} L3_1.x = 1335.187 L3_1.y = 200.456 L3_1.z = -147.46 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 15.254 L3_1.y = 299.492 L3_1.z = 352.688 L2_1.rot = L3_1 L2_1.level = 16 L2_1.drop_tag = "\230\136\152\230\150\151\233\171\152\231\186\167\231\146\131\230\156\136" L3_1 = GadgetState L3_1 = L3_1.ChestLocked L2_1.state = L3_1 L2_1.isOneoff = true L2_1.persistent = true L3_1 = {} L3_1.name = "chest" L3_1.exp = 1 L2_1.explore = L3_1 L2_1.area_id = 5 L3_1 = {} L3_1.config_id = 101007 L3_1.gadget_id = 70300088 L4_1 = {} L4_1.x = 1342.962 L4_1.y = 200.176 L4_1.z = -145.685 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 196.806 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 16 L3_1.area_id = 5 L4_1 = {} L4_1.config_id = 101008 L4_1.gadget_id = 70220026 L5_1 = {} L5_1.x = 1335.603 L5_1.y = 200.301 L5_1.z = -134.023 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 16 L4_1.area_id = 5 L5_1 = {} L5_1.config_id = 101009 L5_1.gadget_id = 70220013 L6_1 = {} L6_1.x = 1337.724 L6_1.y = 200.248 L6_1.z = -133.182 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 157.704 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 16 L5_1.area_id = 5 L6_1 = {} L6_1.config_id = 101010 L6_1.gadget_id = 70220013 L7_1 = {} L7_1.x = 1340.055 L7_1.y = 200.359 L7_1.z = -135.64 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 157.704 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 16 L6_1.area_id = 5 L7_1 = {} L7_1.config_id = 101011 L7_1.gadget_id = 70300089 L8_1 = {} L8_1.x = 1323.645 L8_1.y = 200.356 L8_1.z = -153.985 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 16 L7_1.area_id = 5 L8_1 = {} L8_1.config_id = 101012 L8_1.gadget_id = 70300089 L9_1 = {} L9_1.x = 1326.917 L9_1.y = 200.324 L9_1.z = -140.053 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 16 L8_1.area_id = 5 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1101003 L2_1.name = "ANY_MONSTER_DIE_101003" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_101003" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_101003" L1_1[1] = L2_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 101001 L5_1 = 101005 L6_1 = 101006 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 101002 L5_1 = 101007 L6_1 = 101008 L7_1 = 101009 L8_1 = 101010 L9_1 = 101011 L10_1 = 101012 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "ANY_MONSTER_DIE_101003" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_101003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 101002 L5_2 = GadgetState L5_2 = L5_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 4001 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_101003 = L1_1