local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 L0_1 = {} L0_1.group_id = 133008108 L1_1 = {} monsters = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 108002 L2_1.npc_id = 20199 L3_1 = {} L3_1.x = 795.138 L3_1.y = 286.352 L3_1.z = -915.785 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 345.654 L3_1.y = 306.004 L3_1.z = 328.112 L2_1.rot = L3_1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 108005 L3_1.npc_id = 20201 L4_1 = {} L4_1.x = 1184.746 L4_1.y = 360.006 L4_1.z = -955.922 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 108006 L4_1.npc_id = 20205 L5_1 = {} L5_1.x = 1037.991 L5_1.y = 344.082 L5_1.z = -493.83 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 346.347 L5_1.y = 85.162 L5_1.z = 13.182 L4_1.rot = L5_1 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 108010 L5_1.npc_id = 20197 L6_1 = {} L6_1.x = 604.867 L6_1.y = 203.273 L6_1.z = -1166.636 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 108011 L6_1.npc_id = 20202 L7_1 = {} L7_1.x = 608.221 L7_1.y = 202.31 L7_1.z = -1157.15 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 108001 L2_1.gadget_id = 70360101 L3_1 = {} L3_1.x = 795.278 L3_1.y = 285.599 L3_1.z = -916.364 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 332.738 L3_1.y = 140.119 L3_1.z = 18.824 L2_1.rot = L3_1 L2_1.level = 30 L2_1.persistent = true L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 108003 L3_1.gadget_id = 70360101 L4_1 = {} L4_1.x = 1037.713 L4_1.y = 342.599 L4_1.z = -493.473 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 341.109 L4_1.y = 129.939 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.persistent = true L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 108004 L4_1.gadget_id = 70360101 L5_1 = {} L5_1.x = 1184.006 L5_1.y = 359.672 L5_1.z = -955.873 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 307.744 L5_1.y = 203.565 L5_1.z = 60.903 L4_1.rot = L5_1 L4_1.level = 30 L4_1.persistent = true L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 108007 L5_1.gadget_id = 70360101 L6_1 = {} L6_1.x = 604.048 L6_1.y = 202.146 L6_1.z = -1166.636 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 351.163 L6_1.y = 71.606 L6_1.z = 344.098 L5_1.rot = L6_1 L5_1.level = 30 L5_1.persistent = true L5_1.area_id = 10 L6_1 = {} L6_1.config_id = 108009 L6_1.gadget_id = 70360101 L7_1 = {} L7_1.x = 607.697 L7_1.y = 201.273 L7_1.z = -1157.181 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 330.437 L7_1.y = 153.028 L7_1.z = 0.005 L6_1.rot = L7_1 L6_1.level = 30 L6_1.persistent = true L6_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 108008 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 5 L3_1 = {} L3_1.x = 795.501 L3_1.y = 286.754 L3_1.z = -916.671 L2_1.pos = L3_1 L2_1.area_id = 10 L3_1 = {} L3_1.config_id = 108012 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 2 L4_1 = {} L4_1.x = 1184.277 L4_1.y = 360.34 L4_1.z = -956.767 L3_1.pos = L4_1 L3_1.area_id = 10 L4_1 = {} L4_1.config_id = 108013 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 14.2 L5_1 = {} L5_1.x = 613.308 L5_1.y = 201.489 L5_1.z = -1164.289 L4_1.pos = L5_1 L4_1.area_id = 10 L5_1 = {} L5_1.config_id = 108014 L6_1 = RegionShape L6_1 = L6_1.SPHERE L5_1.shape = L6_1 L5_1.radius = 4.2 L6_1 = {} L6_1.x = 1038.212 L6_1.y = 343.551 L6_1.z = -494.023 L5_1.pos = L6_1 L5_1.area_id = 10 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1108008 L2_1.name = "ENTER_REGION_108008" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_108008" L2_1.action = "action_EVENT_ENTER_REGION_108008" L3_1 = {} L3_1.config_id = 1108012 L3_1.name = "ENTER_REGION_108012" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_108012" L3_1.action = "action_EVENT_ENTER_REGION_108012" L4_1 = {} L4_1.config_id = 1108013 L4_1.name = "ENTER_REGION_108013" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_108013" L4_1.action = "action_EVENT_ENTER_REGION_108013" L5_1 = {} L5_1.config_id = 1108014 L5_1.name = "ENTER_REGION_108014" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_108014" L5_1.action = "action_EVENT_ENTER_REGION_108014" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 108001 L5_1 = 108003 L6_1 = 108004 L7_1 = 108007 L8_1 = 108009 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 108008 L5_1 = 108012 L6_1 = 108013 L7_1 = 108014 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_108008" L5_1 = "ENTER_REGION_108012" L6_1 = "ENTER_REGION_108013" L7_1 = "ENTER_REGION_108014" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.triggers = L3_1 L3_1 = {} L4_1 = 108002 L5_1 = 108005 L6_1 = 108006 L7_1 = 108010 L8_1 = 108011 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L2_1.npcs = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 108008 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_108008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 108001 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 6015 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_108008 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 108012 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_108012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 108004 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 6015 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_108012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 108013 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_108013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 108007 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 108009 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 6015 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 6015 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133008320 L5_2 = {} L4_2.monsters = L5_2 L5_2 = {} L6_2 = 320001 L5_2[1] = L6_2 L4_2.gadgets = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monsters_and_gadgets_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_108013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 108014 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_108014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGadgetStateByConfigId L3_2 = A0_2 L4_2 = 108003 L5_2 = GadgetState L5_2 = L5_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.MarkPlayerAction L3_2 = A0_2 L4_2 = 6015 L5_2 = 3 L6_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : mark_playerAction" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_108014 = L1_1