local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 L0_1 = {} L0_1.group_id = 133007196 L1_1 = {} L2_1 = {} L2_1.config_id = 355 L2_1.monster_id = 21030301 L3_1 = {} L3_1.x = 2480.056 L3_1.y = 245.734 L3_1.z = 464.265 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 95.578 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 30 L2_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 356 L3_1.monster_id = 21030301 L4_1 = {} L4_1.x = 2480.056 L4_1.y = 245.734 L4_1.z = 467.767 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 95.578 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 30 L3_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161" L3_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 829 L2_1.gadget_id = 70310001 L3_1 = {} L3_1.x = 2474.904 L3_1.y = 245.734 L3_1.z = 463.718 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 347.739 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 23 L3_1 = GadgetState L3_1 = L3_1.GearStart L2_1.state = L3_1 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 830 L3_1.gadget_id = 70310001 L4_1 = {} L4_1.x = 2475.292 L4_1.y = 245.734 L4_1.z = 469.194 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 347.739 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 23 L4_1 = GadgetState L4_1 = L4_1.GearStart L3_1.state = L4_1 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 831 L4_1.gadget_id = 70220014 L5_1 = {} L5_1.x = 2474.242 L5_1.y = 245.734 L5_1.z = 464.912 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 110.078 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 23 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 832 L5_1.gadget_id = 70220014 L6_1 = {} L6_1.x = 2474.389 L6_1.y = 245.734 L6_1.z = 468.266 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 19.687 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 23 L5_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 355 L5_1 = 356 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 829 L5_1 = 830 L6_1 = 831 L7_1 = 832 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1