local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1 L0_1 = {} L0_1.group_id = 133007185 L1_1 = {} L2_1 = {} L2_1.config_id = 271 L2_1.monster_id = 20010301 L3_1 = {} L3_1.x = 2973.748 L3_1.y = 209.307 L3_1.z = 139.984 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 20 L2_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 272 L3_1.monster_id = 20010301 L4_1 = {} L4_1.x = 2972.266 L4_1.y = 209.153 L4_1.z = 138.551 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 20 L3_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 273 L4_1.monster_id = 20010301 L5_1 = {} L5_1.x = 2974.636 L5_1.y = 209.003 L5_1.z = 138.363 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 20 L4_1.drop_tag = "\229\143\178\232\142\177\229\167\134" L4_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 193 L3_1 = RegionShape L3_1 = L3_1.SPHERE L2_1.shape = L3_1 L2_1.radius = 20 L3_1 = {} L3_1.x = 2969.961 L3_1.y = 207.073 L3_1.z = 92.088 L2_1.pos = L3_1 L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 195 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 20 L4_1 = {} L4_1.x = 2814.724 L4_1.y = 208.82 L4_1.z = 186.437 L3_1.pos = L4_1 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 196 L5_1 = RegionShape L5_1 = L5_1.SPHERE L4_1.shape = L5_1 L4_1.radius = 20 L5_1 = {} L5_1.x = 2792.281 L5_1.y = 207.625 L5_1.z = 337.565 L4_1.pos = L5_1 L4_1.area_id = 4 L5_1 = {} L5_1.config_id = 197 L6_1 = RegionShape L6_1 = L6_1.SPHERE L5_1.shape = L6_1 L5_1.radius = 20 L6_1 = {} L6_1.x = 2738.383 L6_1.y = 227.027 L6_1.z = 486.409 L5_1.pos = L6_1 L5_1.area_id = 4 L6_1 = {} L6_1.config_id = 198 L7_1 = RegionShape L7_1 = L7_1.SPHERE L6_1.shape = L7_1 L6_1.radius = 10 L7_1 = {} L7_1.x = 2510.0 L7_1.y = 193.0 L7_1.z = 335.0 L6_1.pos = L7_1 L6_1.area_id = 4 L7_1 = {} L7_1.config_id = 199 L8_1 = RegionShape L8_1 = L8_1.SPHERE L7_1.shape = L8_1 L7_1.radius = 20 L8_1 = {} L8_1.x = 2437.718 L8_1.y = 222.545 L8_1.z = 395.338 L7_1.pos = L8_1 L7_1.area_id = 4 L8_1 = {} L8_1.config_id = 200 L9_1 = RegionShape L9_1 = L9_1.SPHERE L8_1.shape = L9_1 L8_1.radius = 20 L9_1 = {} L9_1.x = 2413.458 L9_1.y = 208.075 L9_1.z = 106.879 L8_1.pos = L9_1 L8_1.area_id = 4 L9_1 = {} L9_1.config_id = 205 L10_1 = RegionShape L10_1 = L10_1.SPHERE L9_1.shape = L10_1 L9_1.radius = 20 L10_1 = {} L10_1.x = 2564.574 L10_1.y = 208.044 L10_1.z = -55.014 L9_1.pos = L10_1 L9_1.area_id = 4 L10_1 = {} L10_1.config_id = 206 L11_1 = RegionShape L11_1 = L11_1.SPHERE L10_1.shape = L11_1 L10_1.radius = 20 L11_1 = {} L11_1.x = 2669.694 L11_1.y = 208.702 L11_1.z = -66.052 L10_1.pos = L11_1 L10_1.area_id = 4 L11_1 = {} L11_1.config_id = 207 L12_1 = RegionShape L12_1 = L12_1.SPHERE L11_1.shape = L12_1 L11_1.radius = 20 L12_1 = {} L12_1.x = 2618.376 L12_1.y = 213.04 L12_1.z = -177.341 L11_1.pos = L12_1 L11_1.area_id = 4 L12_1 = {} L12_1.config_id = 208 L13_1 = RegionShape L13_1 = L13_1.SPHERE L12_1.shape = L13_1 L12_1.radius = 20 L13_1 = {} L13_1.x = 2743.27 L13_1.y = 206.825 L13_1.z = 6.957 L12_1.pos = L13_1 L12_1.area_id = 4 L13_1 = {} L13_1.config_id = 209 L14_1 = RegionShape L14_1 = L14_1.SPHERE L13_1.shape = L14_1 L13_1.radius = 15 L14_1 = {} L14_1.x = 2876.478 L14_1.y = 207.2 L14_1.z = -5.297 L13_1.pos = L14_1 L13_1.area_id = 4 L14_1 = {} L14_1.config_id = 238 L15_1 = RegionShape L15_1 = L15_1.SPHERE L14_1.shape = L15_1 L14_1.radius = 20 L15_1 = {} L15_1.x = 2697.947 L15_1.y = 189.968 L15_1.z = 412.414 L14_1.pos = L15_1 L14_1.area_id = 4 L15_1 = {} L15_1.config_id = 239 L16_1 = RegionShape L16_1 = L16_1.SPHERE L15_1.shape = L16_1 L15_1.radius = 13 L16_1 = {} L16_1.x = 2558.623 L16_1.y = 216.272 L16_1.z = 447.937 L15_1.pos = L16_1 L15_1.area_id = 4 L16_1 = {} L16_1.config_id = 241 L17_1 = RegionShape L17_1 = L17_1.SPHERE L16_1.shape = L17_1 L16_1.radius = 20 L17_1 = {} L17_1.x = 2905.307 L17_1.y = 208.345 L17_1.z = 203.492 L16_1.pos = L17_1 L16_1.area_id = 4 L17_1 = {} L17_1.config_id = 242 L18_1 = RegionShape L18_1 = L18_1.SPHERE L17_1.shape = L18_1 L17_1.radius = 10 L18_1 = {} L18_1.x = 2524.24 L18_1.y = 245.053 L18_1.z = 500.822 L17_1.pos = L18_1 L17_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000193 L2_1.name = "ENTER_REGION_193" L3_1 = EventType L3_1 = L3_1.EVENT_ENTER_REGION L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ENTER_REGION_193" L2_1.action = "action_EVENT_ENTER_REGION_193" L2_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\1321_\232\167\166\229\143\145" L3_1 = {} L3_1.config_id = 1000195 L3_1.name = "ENTER_REGION_195" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ENTER_REGION_195" L3_1.action = "action_EVENT_ENTER_REGION_195" L3_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\1322_\232\167\166\229\143\145" L4_1 = {} L4_1.config_id = 1000196 L4_1.name = "ENTER_REGION_196" L5_1 = EventType L5_1 = L5_1.EVENT_ENTER_REGION L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ENTER_REGION_196" L4_1.action = "action_EVENT_ENTER_REGION_196" L4_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\1323_\232\167\166\229\143\145" L5_1 = {} L5_1.config_id = 1000197 L5_1.name = "ENTER_REGION_197" L6_1 = EventType L6_1 = L6_1.EVENT_ENTER_REGION L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ENTER_REGION_197" L5_1.action = "action_EVENT_ENTER_REGION_197" L5_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\1324_\232\167\166\229\143\145" L6_1 = {} L6_1.config_id = 1000198 L6_1.name = "ENTER_REGION_198" L7_1 = EventType L7_1 = L7_1.EVENT_ENTER_REGION L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ENTER_REGION_198" L6_1.action = "action_EVENT_ENTER_REGION_198" L6_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\1325_\232\167\166\229\143\145" L7_1 = {} L7_1.config_id = 1000199 L7_1.name = "ENTER_REGION_199" L8_1 = EventType L8_1 = L8_1.EVENT_ENTER_REGION L7_1.event = L8_1 L7_1.source = "" L7_1.condition = "condition_EVENT_ENTER_REGION_199" L7_1.action = "action_EVENT_ENTER_REGION_199" L7_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\1326_\232\167\166\229\143\145" L8_1 = {} L8_1.config_id = 1000200 L8_1.name = "ENTER_REGION_200" L9_1 = EventType L9_1 = L9_1.EVENT_ENTER_REGION L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ENTER_REGION_200" L8_1.action = "action_EVENT_ENTER_REGION_200" L8_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\1327_\232\167\166\229\143\145" L9_1 = {} L9_1.config_id = 1000205 L9_1.name = "ENTER_REGION_205" L10_1 = EventType L10_1 = L10_1.EVENT_ENTER_REGION L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ENTER_REGION_205" L9_1.action = "action_EVENT_ENTER_REGION_205" L9_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\1327_\232\167\166\229\143\145" L10_1 = {} L10_1.config_id = 1000206 L10_1.name = "ENTER_REGION_206" L11_1 = EventType L11_1 = L11_1.EVENT_ENTER_REGION L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ENTER_REGION_206" L10_1.action = "action_EVENT_ENTER_REGION_206" L10_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\1328_\232\167\166\229\143\145" L11_1 = {} L11_1.config_id = 1000207 L11_1.name = "ENTER_REGION_207" L12_1 = EventType L12_1 = L12_1.EVENT_ENTER_REGION L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_ENTER_REGION_207" L11_1.action = "action_EVENT_ENTER_REGION_207" L11_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\1329_\232\167\166\229\143\145" L12_1 = {} L12_1.config_id = 1000208 L12_1.name = "ENTER_REGION_208" L13_1 = EventType L13_1 = L13_1.EVENT_ENTER_REGION L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_ENTER_REGION_208" L12_1.action = "action_EVENT_ENTER_REGION_208" L12_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\13210_\232\167\166\229\143\145" L13_1 = {} L13_1.config_id = 1000209 L13_1.name = "ENTER_REGION_209" L14_1 = EventType L14_1 = L14_1.EVENT_ENTER_REGION L13_1.event = L14_1 L13_1.source = "" L13_1.condition = "condition_EVENT_ENTER_REGION_209" L13_1.action = "action_EVENT_ENTER_REGION_209" L13_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\13211_\232\167\166\229\143\145" L14_1 = {} L14_1.config_id = 1000238 L14_1.name = "ENTER_REGION_238" L15_1 = EventType L15_1 = L15_1.EVENT_ENTER_REGION L14_1.event = L15_1 L14_1.source = "" L14_1.condition = "condition_EVENT_ENTER_REGION_238" L14_1.action = "action_EVENT_ENTER_REGION_238" L15_1 = {} L15_1.config_id = 1000239 L15_1.name = "ENTER_REGION_239" L16_1 = EventType L16_1 = L16_1.EVENT_ENTER_REGION L15_1.event = L16_1 L15_1.source = "" L15_1.condition = "condition_EVENT_ENTER_REGION_239" L15_1.action = "action_EVENT_ENTER_REGION_239" L16_1 = {} L16_1.config_id = 1000241 L16_1.name = "ENTER_REGION_241" L17_1 = EventType L17_1 = L17_1.EVENT_ENTER_REGION L16_1.event = L17_1 L16_1.source = "" L16_1.condition = "condition_EVENT_ENTER_REGION_241" L16_1.action = "action_EVENT_ENTER_REGION_241" L16_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\13212_\232\167\166\229\143\145" L17_1 = {} L17_1.config_id = 1000242 L17_1.name = "ENTER_REGION_242" L18_1 = EventType L18_1 = L18_1.EVENT_ENTER_REGION L17_1.event = L18_1 L17_1.source = "" L17_1.condition = "condition_EVENT_ENTER_REGION_242" L17_1.action = "action_EVENT_ENTER_REGION_242" L17_1.tlog_tag = "\233\163\142\233\190\153_185_\228\188\143\229\135\187\231\187\13213_\232\167\166\229\143\145" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L4_1 = 193 L5_1 = 195 L6_1 = 196 L7_1 = 197 L8_1 = 198 L9_1 = 199 L10_1 = 200 L11_1 = 205 L12_1 = 206 L13_1 = 207 L14_1 = 208 L15_1 = 209 L16_1 = 238 L17_1 = 239 L18_1 = 241 L19_1 = 242 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L3_1[14] = L17_1 L3_1[15] = L18_1 L3_1[16] = L19_1 L2_1.regions = L3_1 L3_1 = {} L4_1 = "ENTER_REGION_193" L5_1 = "ENTER_REGION_195" L6_1 = "ENTER_REGION_196" L7_1 = "ENTER_REGION_197" L8_1 = "ENTER_REGION_198" L9_1 = "ENTER_REGION_199" L10_1 = "ENTER_REGION_200" L11_1 = "ENTER_REGION_205" L12_1 = "ENTER_REGION_206" L13_1 = "ENTER_REGION_207" L14_1 = "ENTER_REGION_208" L15_1 = "ENTER_REGION_209" L16_1 = "ENTER_REGION_238" L17_1 = "ENTER_REGION_239" L18_1 = "ENTER_REGION_241" L19_1 = "ENTER_REGION_242" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L3_1[14] = L17_1 L3_1[15] = L18_1 L3_1[16] = L19_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 193 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_193 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_193 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 195 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_195 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_195 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 196 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_196 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_196 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 197 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_197 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_197 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 198 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_198 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_198 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 199 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_199 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_199 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 200 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_200 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_200 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 205 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_205 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_205 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 206 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_206 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_206 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 207 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_207 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_207 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 208 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_208 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_208 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 209 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_209 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_209 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 238 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_238 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_238 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 239 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_239 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_239 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 241 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_241 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_241 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = A1_2.param1 if L2_2 ~= 242 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetRegionEntityCount L3_2 = A0_2 L4_2 = {} L5_2 = A1_2.source_eid L4_2.region_eid = L5_2 L5_2 = EntityType L5_2 = L5_2.AVATAR L4_2.entity_type = L5_2 L2_2 = L2_2(L3_2, L4_2) if L2_2 < 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ENTER_REGION_242 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 133007185 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonsterFaceAvatar L3_2 = A0_2 L4_2 = {} L4_2.entity_id = 0 L5_2 = {} L6_2 = 271 L7_2 = 272 L8_2 = 273 L5_2[1] = L6_2 L5_2[2] = L7_2 L5_2[3] = L8_2 L4_2.monsters = L5_2 L5_2 = {} L6_2 = 5 L7_2 = 10 L5_2[1] = L6_2 L5_2[2] = L7_2 L4_2.ranges = L5_2 L4_2.angle = 15 L2_2 = L2_2(L3_2, L4_2) L3_2 = ScriptLib L3_2 = L3_2.PrintLog L4_2 = tostring L5_2 = L2_2 L4_2 = L4_2(L5_2) L3_2(A0_2, L4_2) L3_2 = 0 return L3_2 end action_EVENT_ENTER_REGION_242 = L1_1