local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 L0_1 = {} L0_1.group_id = 133004118 L1_1 = {} L2_1 = {} L2_1.config_id = 324 L2_1.monster_id = 21010301 L3_1 = {} L3_1.x = 2172.215 L3_1.y = 207.098 L3_1.z = -1055.114 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 23.698 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 22 L2_1.drop_id = 1000100 L2_1.area_id = 1 L3_1 = {} L3_1.config_id = 325 L3_1.monster_id = 21010301 L4_1 = {} L4_1.x = 2170.061 L4_1.y = 207.048 L4_1.z = -1053.78 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 23.553 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 22 L3_1.drop_id = 1000100 L3_1.area_id = 1 L4_1 = {} L4_1.config_id = 326 L4_1.monster_id = 21010301 L5_1 = {} L5_1.x = 2167.539 L5_1.y = 206.836 L5_1.z = -1053.118 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 22.679 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 22 L4_1.drop_id = 1000100 L4_1.area_id = 1 L5_1 = {} L5_1.config_id = 327 L5_1.monster_id = 22010201 L6_1 = {} L6_1.x = 2168.199 L6_1.y = 206.791 L6_1.z = -1057.823 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 24.324 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 22 L5_1.drop_id = 1000100 L5_1.area_id = 1 L6_1 = {} L6_1.config_id = 328 L6_1.monster_id = 22010301 L7_1 = {} L7_1.x = 2168.081 L7_1.y = 206.75 L7_1.z = -1057.887 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 29.13 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 22 L6_1.drop_id = 1000100 L6_1.area_id = 1 L7_1 = {} L7_1.config_id = 576 L7_1.monster_id = 21010501 L8_1 = {} L8_1.x = 2174.031 L8_1.y = 206.571 L8_1.z = -1060.629 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 21.111 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 22 L7_1.drop_id = 1000100 L7_1.area_id = 1 L8_1 = {} L8_1.config_id = 577 L8_1.monster_id = 21010501 L9_1 = {} L9_1.x = 2162.118 L9_1.y = 206.382 L9_1.z = -1053.308 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 29.885 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 22 L8_1.drop_id = 1000100 L8_1.area_id = 1 L9_1 = {} L9_1.config_id = 578 L9_1.monster_id = 21010701 L10_1 = {} L10_1.x = 2177.326 L10_1.y = 206.85 L10_1.z = -1059.395 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 16.021 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 22 L9_1.drop_id = 1000100 L9_1.area_id = 1 L10_1 = {} L10_1.config_id = 643 L10_1.monster_id = 21010701 L11_1 = {} L11_1.x = 2162.993 L11_1.y = 206.812 L11_1.z = -1050.13 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 22 L10_1.drop_id = 1000100 L10_1.area_id = 1 L11_1 = {} L11_1.config_id = 644 L11_1.monster_id = 21010301 L12_1 = {} L12_1.x = 2177.638 L12_1.y = 206.856 L12_1.z = -1059.356 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 22 L11_1.drop_id = 1000100 L11_1.area_id = 1 L12_1 = {} L12_1.config_id = 645 L12_1.monster_id = 21010901 L13_1 = {} L13_1.x = 2174.032 L13_1.y = 206.569 L13_1.z = -1060.639 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 22 L12_1.drop_id = 1000100 L12_1.area_id = 1 L13_1 = {} L13_1.config_id = 646 L13_1.monster_id = 21010901 L14_1 = {} L14_1.x = 2161.895 L14_1.y = 206.389 L14_1.z = -1053.131 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 22 L13_1.drop_id = 1000100 L13_1.area_id = 1 L14_1 = {} L14_1.config_id = 647 L14_1.monster_id = 21010301 L15_1 = {} L15_1.x = 2162.618 L15_1.y = 206.807 L15_1.z = -1049.887 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 22 L14_1.drop_id = 1000100 L14_1.area_id = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1000160 L2_1.name = "SPECIFIC_MONSTER_HP_CHANGE_160" L3_1 = EventType L3_1 = L3_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE L2_1.event = L3_1 L2_1.source = "327" L2_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_160" L2_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_160" L3_1 = {} L3_1.config_id = 1000161 L3_1.name = "ANY_MONSTER_DIE_161" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_161" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1000280 L4_1.name = "ANY_MONSTER_DIE_280" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_280" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_280" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 1 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 324 L6_1 = 325 L7_1 = 326 L8_1 = 327 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "SPECIFIC_MONSTER_HP_CHANGE_160" L6_1 = "ANY_MONSTER_DIE_161" L7_1 = "ANY_MONSTER_DIE_280" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (50 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_160 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 643 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 576 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 577 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 578 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_160 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.AddQuestProgress L3_2 = A0_2 L4_2 = "133004118" L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : add_quest_progress" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_161 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_280 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 644 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 645 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 646 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 647 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.CreateMonster L3_2 = A0_2 L4_2 = {} L4_2.config_id = 328 L4_2.delay_time = 0 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : create_monster" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_280 = L1_1