local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 L0_1 = {} L0_1.group_id = 133004015 L1_1 = {} L2_1 = {} L2_1.config_id = 17 L2_1.monster_id = 21020101 L3_1 = {} L3_1.x = 2320.813 L3_1.y = 218.617 L3_1.z = -71.7 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 107.73 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 24 L2_1.drop_id = 1000100 L2_1.disableWander = true L2_1.area_id = 4 L3_1 = {} L3_1.config_id = 18 L3_1.monster_id = 21030301 L4_1 = {} L4_1.x = 2316.289 L4_1.y = 218.183 L4_1.z = -73.189 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 101.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 22 L3_1.drop_id = 1000100 L3_1.pose_id = 9012 L3_1.area_id = 4 L4_1 = {} L4_1.config_id = 19 L4_1.monster_id = 21010601 L5_1 = {} L5_1.x = 2317.295 L5_1.y = 218.219 L5_1.z = -68.114 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 106.86 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 22 L4_1.drop_id = 1000100 L4_1.pose_id = 9010 L4_1.area_id = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = true init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1